The group embarks on a series of events beginning with a shopping trip at The Brass Jackalope, striking a deal with the proprietor Ulprana for custom items, including vial arrows crafted by Attros. They then reunite at a familiar tavern where they meet new staff and learn about the whereabouts of Welby and Chico. JM updates the group on recent events and introduces them to another party they're collaborating with, sparking excitement, especially for Hoshino, who learns he might return home. As they bond and prepare, Zechs, Galahad, and Hoshino embark on a hunt, encountering a wolf and a profound moment for Zechs. The group later returns to the tavern to share a meal before departing on an airship journey back to Nymora.




Upon their return, they discover the Vitalis Manor transformed into a crime scene, triggering Zechs's turmoil. Zechs, Galahad, and Glad investigate, suspecting Kyver's involvement. Zechs leverages his bounty hunter status to gather information, uncovering a potential connection to the group's adversaries. Meanwhile, the rest of the group splits up for further investigation, encountering surprises such as an imposter tiefling and confirming suspicions about Kyver's associates. The discovery of a chilling letter from Agatha Vitalis prompts the group to divide again, with Glad, Galahad, and Zechs investigating the Drakewood Travelers while the others visit Kyver's family home for more clues.




Later going to the Temple of Elrin for any additional information, but alas there was none to be given. As they leave the temple they begin to plan a freestyle battle to determine who indeed is the best Arguile. The other half of the party tries to find and piece together clues and gather any information that would give insight into these Drakewood Travelers. After they go off to explore the underground network underneath Nymora. It’s apparent that Zechs’ mind is racing and he’s trying to keep himself busy. The sight he sees in “The Vineyard” while empty leaves a sense of tangibility. Kyver’s stories with this paint an even more disturbing picture and leave the group sullen at the sight of it all. All of this took place just below the city, a setting of unspeakable horrors and seemingly no end to how far it expanded.




Salix, Arguile, Hoshino, and Shanks begin to make a plan on how to lure out this “Fat” Arguile concluding in the planning of an event. A battle of words that is catered by local food markets and led by the Murky Armadillo bakery and its owner Sen. That evening after word travels and a crowd gathers the battle of words and food commences. It is a spectacular show that sees “Slim” Arguile come out on top. It was a great show that saw the community delighted at the event and a sense of showmanship. With heavy hearts Zechs, Glad, and Galahad make the tail end of the night’s festivities and decide to leave sharing what they found until the next morning.




There’s so much happening and we pick up with arc 19, “A Dramatic Turn of Events ”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!


Theme Music is written and performed by The Floating Lighthouse


Read & Mixed by Thomas Lapierre III


Check out the show at themedusascascade.com