Glad, via astral projection, joins the group in Invenas and offers to help the boys out if need be. The group connects with Aeron Stormrider and explains the needs of the Swift Hummingbird. They then also inquire if he can make some improvements to the ship as the group expects that this wouldn’t be the last scuffle for the airship. Aeron explains that they’ll likely need another crystal to power the airship, but fortunately, they are naturally occurring throughout Sloane. Glad divines the location of the crystal before parting ways with the group to rest back at the hermitage. They are given some time for some light shopping before the group brings Aeron back with them to the hermitage. During this, they also take some time to gather research and find some useful information as well as items for their journey. With that the group uses Zechs’ bow, Jack of All Trades, to teleport back to the hermitage, but with some difficulty as Zechs is still getting familiar with this new ability. Reconnecting at Salix’s hermitage the group catches up with one another, and checks in with Hoshino, a bit shaken up still after his first encounter with The Constable. During the evening’s rest Shanks and Hoshino have a deep conversation ranging from their histories and beliefs, and share things that they’ve kept close to the vest. A conversation that started as warm and thoughtful, became one that brought with it a third uninvited guest to that conversation. Arioch, the Archduke of Chaos himself, whispering and planting the seeds of chaos into Shanks, and leaving an unease in the air.




There's so much happening and that's where we pick up…




Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!


Theme Music is written and performed by The Floating Lighthouse


Mixed by Thomas Lapierre III


Check out the show at themedusascascade.com