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Master Plan #57: Editing and Indie Games from Gen Con 2012
Master Plan
English - February 12, 2013 06:09 - 50 minutes - 23.6 MB - ★★★★★ - 10 ratingsGames Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Master Plan #56: Keith Baker on Designing Eberron
At Gen Con 2012, I was on an Industry Insider Guest of Honor panel with Michelle Lyons-McFarland called “Editing and Indie Games.” The description from last year:
Have a game that needs an editor’s touch but don’t know what to ask? Learn what makes a book user-friendly, how organization affects use, & what the unforgivable sins are BEFORE your book is in print.
Michelle and I talk about various aspects of editing and producing a functional text, focused on the small, underfunded shops. We have different takes and different opinions, talk about the differences in various scopes of editing, a bit about working with editors, and so on.
You can find out about Michelle’s company, Play Attention Games, at playattentiongames.com.
50:18 / 23.6MB