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Master Plan #41: Further Thoughts on Advancement
Master Plan
English - December 25, 2008 17:18 - 21 minutes - 14.6 MB - ★★★★★ - 10 ratingsGames Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
To truly close out 2008, Ryan records one last show on Christmas Day. Inspired by a post from Rob Bohl (of the Independent Insurgency podcast), Ryan talks about more thoughts on advancement: as a way to flesh out a character post-creation, as a world-changing element rather than a character-changing one, as a ritual for marking points in time, and as a way to keep the game feeling fresh from a tactile perspective. They're short thoughts on this solo episode, but ones worth noting. Afterwards, he talks about some podcasts he's been on recently, the fact that he's now a part of the Dresden Files RPG team, and the game design book he's working on. Finally, you're treated to a unique sponsor quote. Happy holidays, Masterminds.
Links:
Master Plan #40: Luke Crane on Advancement
Rob Bohl's post on Story Games
Judd Karlman's post on RPG.net, "Changing the Century"
Dresden Files RPG
Post on my blog about my game design book
Stabbing Contest
Canon Puncture
Amagi Games
Running time: 21:04 / File size: 14.5M
Discuss this episode on the forums: http://www.hmfy.com/masterplan/forum/comments.php?DiscussionID=44Direct download: masterplan_41.mp3