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The boys seem to think it's Christmas as they talk Cthulhu, Red Dead Redemption, and Desert Eternals in this very special New Years Episode. What's a Wood Woad, and who are the Enlightenmen? Find out!


Sponsored by Billson's Beetle Bottles


Questions Answered:


I’m curious how to make a campaign truly terrifying. I am currently running a lovecraftian based game, but many lovecraftian horrors are unnameable, indescribable, and unknownable...


I've been running a game for 5 players for a while now, and the players are around level 12. How can I keep combat challenging without making it boring or taking away all their stuff?


Brute Fable:


Enlightenmen


Foulcan


Monster: Desert Wood Woad


Relevant Links:


Heroes Of Horror


https://www.amazon.com/Dungeons-Dragons-Fantasy-Roleplaying-Supplement/dp/0786936991


Volo's Guide to Monsters (has a section on Krakens, also the Curse of Strahd book has one page about being scary as a DM)


https://www.amazon.com/dp/0786966017/ref=cm_sw_em_r_mt_dp_U_nHxkCbXCNQ3DY


Article about the intersection of Lovecraftian Stories and the Kraken Section of Volo's Guide; discusses how to build a lovecraftian adventure


https://geekandsundry.com/the-lovecraftian-mystery-in-volos-guide-to-monsters/