Abu and Leo discuss the irony of Stardew Valley, where they left their corporate jobs to live the life of a rural farmer but inevitably spent the entire game chasing profits. Games like Stardew Valley and Animal Crossing are meant to be played at a leisurely pace, without any real objectives. Yet here we are, grinding away the hours to become the richest, have the most stuff, and be the best.
Learn more about your ad choices. Visit megaphone.fm/adchoices

Abu and Leo discuss the irony of Stardew Valley, where they left their corporate jobs to live the life of a rural farmer but inevitably spent the entire game chasing profits. Games like Stardew Valley and Animal Crossing are meant to be played at a leisurely pace, without any real objectives. Yet here we are, grinding away the hours to become the richest, have the most stuff, and be the best.

Learn more about your ad choices. Visit megaphone.fm/adchoices

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