Level Zero artwork

The Making of HyperDot

Level Zero

English - December 09, 2021 13:00 - 45 minutes - 42.1 MB - ★★★★★ - 36 ratings
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We continue our chat with Charles McGregor! This time we focus in on the development of HyperDot from the initial idea all the way to release and the game awards. Some ideas that started out as "what ifs" grew until they were core components of the game! 


Come find out Charles' reactions to his own game and the development process as well as what he dubs "The year of dreams."




Website Post - https://levelzeropod.com/2021/12/13/the-making-of-hyperdot-with-charles-mcgregor/


Featuring: Charles McGregor of Tribe Games


GDC Talk: https://www.youtube.com/watch?v=Zzxf9pWpWx4


Hello Player: https://open.spotify.com/show/2YRQuZUQLXZe1JqOn1Y062?si=8d347e88812f4ed9


Itch.io page: https://tribe-games.itch.io/


Twitter: https://twitter.com/DarkaysTG


Tribe Games: https://www.tribe-games.com/




Download and play HyperDot!

Xbox/Windows 10: http://bit.ly/2QTBMrR


Steam: http://bit.ly/2NjDRfN 


http://Itch.io: http://bit.ly/39Nm6z2




Special thanks to Alex Brinegar for the Logo!


Twitter - @clobberinthyme


Graphic Design - https://alexbrinegar.wordpress.com/




More from Level Zero:


Website: https://levelzeropod.com/


Merch Store - https://www.teepublic.com/stores/level-zero?ref_id=25344


YouTube: https://www.youtube.com/channel/UCiBUMAOUkjV5rz1v6qABt-A


Twitch: https://www.twitch.tv/levelzeropod


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Twitter: @LevelZeroPod - https://twitter.com/LevelZeroPod


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Come hang out with us on the Draft Punks discord!


https://discord.gg/hkxHc63x

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