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Level Edit

10 episodes - English - Latest episode: over 5 years ago -

Ever wondered what goes into making great video games?

We discuss all things game development including the details of game design, getting into the business side of things and the industry as a whole. Joined by indies and industry pros, we'll give you an insight into the world of making games.

Hosted by a developer, a game designer and a games UX-er who all have very strong opinions!

Video Games Leisure
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Episodes

Simulators - Season 1 : Episode 10

December 05, 2018 23:44 - 1 hour - 41.6 MB

Simulator games In our final episode of our first season we chat about the weird and wonderful world of simulator games! Topics we explored include: 👉Defining simulator games and the design considerations involved 👉Parallels to cosy games design 👉How important is realism? 👉Strengths of simulators that other genres can learn from and things to work on. We obviously spent some time talking about the Sims, it couldn't of been an episode on simulators without it! As always let us know yo...

Narrative Writing - Season 1 : Episode 9

November 29, 2018 02:05 - 1 hour - 46.8 MB

Narrative Writing On episode 9 we chat about writing narratives and great characters in games! We cover: how to find work as a narrative games writer,the parallels between film and books writing vs games writing, the process of writing, what writers wish devs knew and our favourite narrative games! As always, drop us a message on our Twitter (@leveledit) with your thoughts, we'd love to have a discussion! Feedback is also appreciated! Twitter: https://twitter.com/LevelEdit This podcast ...

Game Jams - Season 1 : Episode 8

November 21, 2018 23:43 - 1 hour - 43.2 MB

This week we are joined by Jupiter Hadley who loves and reviews indie games and game jam submissions! We cover tips that'll help you get the most out of game jams, if trophies are a good idea, how to set up your own game jam and unusual themes we have come across! Do drop us a comment with your thoughts on our Twitter: https://twitter.com/LevelEdit?lang=en Thanks for listening! This podcast is powered by Pinecast.

Self Development - Season 1 : Episode 7

November 15, 2018 02:26 - 1 hour - 44.6 MB

We chat about the importance of self - development when making your way in the games industry including: Online validation, bad habits, building a diverse support network, putting health over the #hustle, being the best version of yourself & picking your battles. Plus tools to improve confidence & motivation! Do drop us a comment with your thoughts on our Twitter: https://twitter.com/LevelEdit?lang=en This podcast is powered by Pinecast.

Project Planning - Season 1 : Episode 6

November 08, 2018 09:27 - 53 minutes - 42.9 MB

We chat project planning with different team sizes, what makes a great producer, why you should test early and our favourite planning tools.

Early Access - Season 1 : Episode 5

November 01, 2018 22:35 - 57 minutes - 45.7 MB

This week we cover what the early access model entails alongside: success stories, how it changes the relationship between the developers and players as well as how to communicate expectations of the game well. Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US Twitter: https://twitter.com/LevelEdit?lang=en Youtube: https://www.youtube.com/channel/UC7hZuFstgxf1QyIAXADsLsw/videos This podcast is powered by Pinecast.

Horror Games : Halloween Special! - Season 1 : Episode 4

October 25, 2018 01:27 - 1 hour - 43.2 MB

Getting into the halloween spirit, this week we chat about horror games and what makes them so popular! We're joined by Chris Wilson, the design lead at Cardboard sword and was previously at Frontier Developments and Playground Games. We discuss: what our favourite horror games are, why designing for them is so different compared to other genres, why creating an emotional impact is more important than mechanics and if a good AAA title is possible! Do drop us a comment with your thoughts ...

NPC Design - Season 1 : Episode 3

October 18, 2018 01:12 - 1 hour - 38.1 MB

We chat why we have NPCs in games alongside: how to bring them to life and the amount of detail needed, common design mistakes, the use of tropes and sterotypes and how sophisticated their AI needs to be. A short mention of our favourite NPCs too! Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US Twitter: https://twitter.com/LevelEdit?lang=en Youtube: https://www.youtube.com/channel/UC7hZuFstgxf1QyIAXADsLsw/videos This podcast is powered by Pinecast.

Violence as a mechanic - Season 1 : Episode 2

October 11, 2018 01:19 - 1 hour - 32.4 MB

We decipher what makes violence a common design choice and also chat about: Does it draw in or alienate audiences? Can it have a real life impact? Are there alternative models to show conflict and consequences? What about non-violent games? Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US ☕ Twitter: https://twitter.com/LevelEdit?lang=en ☕ Youtube: https://www.youtube.com/channel/UC7hZuFstgxf1QyIAXADsLsw/featured This podcast is powered by Pinecast.

Designing Tutorials - Season 1 : Episode 1

October 03, 2018 23:30 - 1 hour - 41.7 MB

This week we discuss what goes into designing a game tutorial and also chat about: 👉 Features of a good tutorial and what makes them fun 👉 Should you front load or gradually introduce mechanics and lessons? 👉 Balancing teaching vs player exploration 👉 Psychology of tutorial design 👉 Are tutorials bigger than just teaching gameplay? Sit down with a hot drink and tune in to us chatting about tutorial development, thanks for listening! Do drop us a comment with your thoughts on our Twitte...

Twitter Mentions

@leveledit 9 Episodes