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Conversing with Players Spatial Composition - Level Design
Level Design Lobby
English - September 12, 2023 05:00 - 44 minutes - 50.1 MB - ★★★★★ - 20 ratingsLeisure Arts Design games game gamedesign gamedev leveldesign Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Level Design Lobby - Reading Material #56
Next Episode: How I Designed Cybperpunk 2077 Levels
Sharing my talk which I gave out in Norway back in Konsoll 2021. The topic I focus on is on how we can help guide players through our levels using spatial communication. As it allows players to build up their own mental map of our levels.
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