We explore people's minds in Psychonauts.
Developer: Double Fine Productions & Budcat Creations | Publisher: Majesco Entertainment, THQ, Double Fine Productions, Inc., The Adventure Company, EuroVideo Medien GmbH & iam8bit | Initial Release: April 19, 2005

Jacob, Mike, Moe and special guest CtrlAltNoob, take a trip and visit a psychic summer camp, make friends with a really weird fish and find brains. Also, we are not the Milk Man. 

Players: Jacob McCourt (@JacobMcCourt), Mike Ruffolo (@ruffolom) & Moe Murtadi (@mmurtadi)
Special Guest: CtrlAltNoob (@CtrlAltNoob) | YouTube | Twitch

Web: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub
SHOW NOTES:

1:35 A short introduction to CtrlAltNoob
2:40 Our fast pitch about Psychonauts
3:35 Our personal histories with Psychonauts
7:30 How did we play (and our struggles with PS2/XB emulation)
10:30 What kind of game is Psychonauts? We compare it to Ratchet and Clank, Sly Cooper, Voodoo Vince and more.
12:50 What is the premise of Psychonauts?
16:35 The game had a bit of a slow start
22:00 Let's talk about the collectables and powers in the game!
26:20 The game's great characters and the Saturday morning nostalgia
30:20 Whippin' doors on people's foreheads... let's talk about our favourite levels !
39:15 The main menu and save files in the game
46:05 We walk through the final two levels and how we get there
50:10 The in-game hint system and do we need lives anymore in 2020?
54:20 The game's art style did such a great job at compensating for the lack of fidelity (and reminded us of Jimmy Neutron)
57:10 The Recommendation Machine
1:00:20 Question from Blake @LudonarrativeFM: "If each of your minds were turned into a Psychonauts level, what would they play/look like?"
1:03:50 Question from Katie @lesperak: "Is there anything in particular (mechanic/storyline/recurring character or expansion of some element of the game) that you want to see in the sequel?
1:06:00 Our final thoughts on Psychonauts and wrap-up!

UPCOMING SHOWS:

November 4th: Telltale's The Walking Dead (S01E01) ft. Jacob, Moe and special guest Cam Hawkins
November 18th: Pokemon Snap ft. Jacob, Moe and special guests Joseph Hooper and Arsene Lakpa
December 2nd: Telltale's The Walking Dead (S01E02) ft. Jacob, Moe and special guest Cam Hawkins

DISCORD: The Left Behind Game Club is a monthly game club podcast with a focus on positivity & community. To talk to members of the community, join our Discord server!

TIP JAR: If you’re feeling generous and love the show, we have a PayPal tip jar! Any funds raised will go towards hosting our site and paying for games and equipment as we look to bring you higher quality content every month.

We explore people’s minds in Psychonauts.


Developer: Double Fine Productions & Budcat Creations | Publisher: Majesco Entertainment, THQ, Double Fine Productions, Inc., The Adventure Company, EuroVideo Medien GmbH & iam8bit | Initial Release: April 19, 2005




Jacob, Mike, Moe and special guest CtrlAltNoob, take a trip and visit a psychic summer camp, make friends with a really weird fish and find brains. Also, we are not the Milk Man. 




Players: Jacob McCourt (@JacobMcCourt), Mike Ruffolo (@ruffolom) & Moe Murtadi (@mmurtadi)


Special Guest: CtrlAltNoob (@CtrlAltNoob) | YouTube | Twitch





Web: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub


SHOW NOTES:

1:35 A short introduction to CtrlAltNoob
2:40 Our fast pitch about Psychonauts
3:35 Our personal histories with Psychonauts
7:30 How did we play (and our struggles with PS2/XB emulation)
10:30 What kind of game is Psychonauts? We compare it to Ratchet and Clank, Sly Cooper, Voodoo Vince and more.
12:50 What is the premise of Psychonauts?
16:35 The game had a bit of a slow start
22:00 Let’s talk about the collectables and powers in the game!
26:20 The game’s great characters and the Saturday morning nostalgia
30:20 Whippin’ doors on people’s foreheads… let’s talk about our favourite levels !
39:15 The main menu and save files in the game
46:05 We walk through the final two levels and how we get there
50:10 The in-game hint system and do we need lives anymore in 2020?
54:20 The game’s art style did such a great job at compensating for the lack of fidelity (and reminded us of Jimmy Neutron)
57:10 The Recommendation Machine
1:00:20 Question from Blake @LudonarrativeFM: “If each of your minds were turned into a Psychonauts level, what would they play/look like?”
1:03:50 Question from Katie @lesperak: “Is there anything in particular (mechanic/storyline/recurring character or expansion of some element of the game) that you want to see in the sequel?
1:06:00 Our final thoughts on Psychonauts and wrap-up!

UPCOMING SHOWS:

November 4th: Telltale’s The Walking Dead (S01E01) ft. Jacob, Moe and special guest Cam Hawkins
November 18th: Pokemon Snap ft. Jacob, Moe and special guests Joseph Hooper and Arsene Lakpa
December 2nd: Telltale’s The Walking Dead (S01E02) ft. Jacob, Moe and special guest Cam Hawkins




DISCORD: The Left Behind Game Club is a monthly game club podcast with a focus on positivity & community. To talk to members of the community, join our Discord server!




TIP JAR: If you’re feeling generous and love the show, we have a PayPal tip jar! Any funds raised will go towards hosting our site and paying for games and equipment as we look to bring you higher quality content every month.

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