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Cassandra Lugo (they/them) creates compact procedural games under the name prophet goddess. Their work explores the unique abilities of generative content, the lack of win conditions, and glitchy digital aesthetics. We discuss the origins of their interest in procedural generation, the frequent pitfalls with how it is utilized, and the sorts of games prophet goddess wants to see more of. In the close, we remember that it’s never a bad time to listen to Prince.


You can follow prophet goddess on Twitter @prophet_goddess, play their games on itch, and catch their streams on Twitch and trash.cloud.


prophet goddess’s Good Thing to Share

Live Forever by Bartees Strange (also Prince)


Things Discussed

LÖVE

Dwarf Fortress (Tarn and Zach Adams, 2006

this must be the place (prophet goddess, 2017)

nullpointer (prophet goddess, 2017)

Crusader Kings 3 (Paradox, 2020)

No Man’s Sky (Hello Games, 2016)

Blood is Compulsory (Ian Danskin, 2015)

ANATHEMA (prophet goddess, upcoming)

The Odyssey (translated by Emily Wilson, 2017)

Hades (Supergiant, 2020)

Montaillou: The Promised Land of Error (Emmanuel Le Roy Ladurie, 1979)

Boat Murdered, Dwarf Fortress Let’s Play

Caves of Qud (Freehold Games, 2015)

Anime is for Jerks


Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and becoming a supporter on Patreon. It means a lot.

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