In episode 10 of Game Design Unboxed: Inspiration to Publication we talk with Adam McCrimmon, Jordan Miller and Lauren Nepomuceno of XYZ Game Labs about their newest release ArchRavels, a crafting themed tabletop game. They took a deep dive into the crafting community inorder to fully embed the theme into every pore of their game. […]

In episode 10 of Game Design Unboxed: Inspiration to Publication we talk with Adam McCrimmon, Jordan Miller and Lauren Nepomuceno of XYZ Game Labs about their newest release ArchRavels, a crafting themed tabletop game. They took a deep dive into the crafting community inorder to fully embed the theme into every pore of their game. Playtesters hugged, crafted and thanked them for making a game that felt like it was made just for them. From their incredibly diverse character art that represents different ages, races, genders and even handicaps, ArchRavels had a lot of time and thought poured into the game design. This episode will help designers learn more about creating a rich theme with diversity in mind.


Listen Now! (mp3)

Featuring:


Adam McCrimmon – Guest


Jordan Miller – Guest


Lauren Nepomuceno – Guest


Danielle Reynolds – Host


Ben Moy – Host


Denice – Host