Music by White Bat.

Knight of the Sun Podcast
Session One Time Signatures:
1:07. Using the module with the Podcast & making adjustments.
2:05. The general goal of the Podcast.
2:20. How differences between the printed module and .pdf will be handled and what those are generally.
3:45. Size of the Module and how to work with it. 
5:20. Artwork differences between the book and the .pdf.
6:30. The Typo-Rodeo.
7:30. Session Zero stuffs.
7:47. Choosing an angle, good vs evil.
8:49. Cultists of Orcus.
9:05: Location of the Adventure. 
9:30: Starting Cities for Cult of Orcus. 
10:38. The goal of evil characters. 
12:45. “Goodly” characters.
13:01. Main diff between good and evil PCs in the story. 
14:20. Backstory for evil PCs.
15:05. Backstory for good PCs.
15:53. Campaign navigator for evil PCs.
16:09. Chapter 2 of the series, “Bleeding light,” and campaign navigator release. 
16:53. Game Systems. 
20:00. 5e Hard Core Mode
21:00. Minion rules. 
21:30. The optional “Sanity” stat.
23:10. PC levels. 
27:24. Placing the adventure in various settings: Forgotten Realms.
30:00. Possible locations in Greyhawk.
31:02. Solar Deities to use for the “Sun God.”
32:29. Wrap-up.



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