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GoldenEye 007, TimeSplitters
KakeBytes
English - September 14, 2018 03:47 - 2 hours - 65 MB - ★★★★★ - 10 ratingsVideo Games Leisure Society & Culture video games gaming retro gaming esports interviews video game history video game development Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: GoldenEye 007, TimeSplitters
Next Episode: From FIFA to Final Fantasy
Joining me on today’s episode is video game designer David Doak, most famously attributed to his work developing AI for GoldenEye 007 for the Nintendo 64 (and inserting himself into the game!).
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