Using a GM Trouble Tree
Just One More Fix
English - June 26, 2019 16:00 - 52 minutes - 33.7 MB - ★★★★★ - 30 ratingsHobbies Leisure dnd gamedesign indiegames osr roleplayinggames rpg rpgreview tabletop Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 130 Putting Players in the Deep End
Next Episode: Cosmic Horror in RPGs
Revisiting a new idea to build games using troubleshooting decision trees as a model to build games. In this episode Lacey and James build a mystery for Trail of Cthulhu by combining a scene and clue list with a trouble tree. Bring your shogoths and elder gods as we put together a mystery for the players to solve.
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