John and Garnett talk about what makes a great racing game (with much love for Burnout Paradise, Blur, and Split Second,) Geoff Keighley's excellent "Final Hours of Titanfall" ebook, the Ars Technica story about Steam download numbers and player behavior, plus lots of chat about how great Trials is. Also: we dig into the need for Microsoft to start taking Kinect a bit more seriously, and how they really need to kick off a big indie game jam or something. Plus: Hearthstone on iPad.

Download First for Gamers on iOS and Android - http://frst.it