Now that we've got power, we're back to our normal episode format! This week, we talk about the role of a GM, and how it can (or can't) be defined. Also, some advice for running a murder mystery! Come along for the ride!

Question(s) discussed:
1. In your opinion, what is the GM's job and why?

2. What, in your opinion, is the single most important quality for a GM?

3. Do you have any advice on how to plan a murder mystery adventure? Also, should I let the players know if they arrest or kill the wrong person?

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