In The Keep artwork

In The Keep

219 episodes - English - Latest episode: 7 months ago - ★★★★★ - 10 ratings

We are a collective of gamers compelled by the Drowned God Cthalha to frag & gib for all eternity. // https://inthekeep.com/ (inthekeep.com) //

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Episodes

State Of The Keep Address Sep 2023

September 15, 2023 03:15 - 28 minutes - 26.1 MB

Some quick thoughts on what happened to In The Keep Podcast, Stellar Valkyrie and Call of Saregnar updates, Gamescom recap and Realms Deep 2023 outlook. // Music by Kyle Misco: https://www.kylemisko.com/ // In The Keep: https://inthekeep.com/ //

#133 Bauul (Elementalism)

May 05, 2022 23:00 - 1 hour - 87.1 MB

Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternity, Bauul carried on for 5 years to finally release this “spiritual ancestor”. We’re gonna spend a fair amount of time discussing “The Cube level” so buckle up. // Elementalism OST by Speedy: https://twitter.com/speedynoelle // Bauul: https://twitter.co...

State of The Keep Address May 2022

May 03, 2022 20:20 - 21 minutes - 19.6 MB

This episode is dedicated to Alon Machnes. Getting some thoughts out about the passage of time, gratitude, another trip around the world and the sun, Stellar Valkyrie & Call of Saregnar updates. // In The Keep: https://inthekeep.com/ //

#13 Dario Casali: From Final Doom To Valve Corporation - Burning Bridges with Bridgeburner

April 25, 2022 07:00 - 1 hour - 96.7 MB

Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 years of designing levels for some of the greatest game franchises of all time. // Dario: https://doomwiki.org/wiki/Dario_Casali // Bridgeburner: https://twitter.com/Bridgeburner4 // Hellforge Studios: https://hellforgestudios.com/ // In The Keep: https:...

#132 Tristan Clark (Elementalism)

April 04, 2022 23:00 - 2 hours - 121 MB

Tristan Clark - The Artist Formerly Known As Eris Falling - is a professional music composer, currently working on In The Keep's Stellar Valkyrie. The recent release of Elementalism punctuates a decade of Tristan's contributions to the Doom modding community. We're discussing topics ranging from advanced bass guitar fingering techniques to a strange obsession with Yoshi's dad, Yobby. // Tristan: https://twitter.com/TristanClark97 // Elementalism: https://www.moddb.com/mods/elementalism // W...

#131 Nash Muhandes (GZDoom Developer)

March 28, 2022 23:00 - 1 hour - 106 MB

Nash Muhandes is a 20 year veteran contributor to the GZDoom team. He’s now working on Darkadia, a survival horror game inspired by Resident Evil and Disdain, a retro shooter spawned from a challenge to create a Quake clone. // Nash: https://twitter.com/NashMuhandes // Hellforge Studios: https://hellforgestudios.com/games/darkadia/ // In The Keep: https://inthekeep.com/ //

#130 Douwe van den Berg & Ben Reichstein (Wim Hof Method)

March 22, 2022 23:00 - 1 hour - 94.9 MB

Douwe van den Berg is a martial artist, breath & movement coach, and Wim Hof Method instructor. Ben Reichstein is not only the sound designer of Stellar Valkyrie and Call of Saregnar, but also an avid student and practitioner of Douwe’s and Wim Hof’s teachings. Only a few weeks removed from their epic journey into the mountains of Poland - armed with little more than shoes and shorts - , we’re discussing how health, meditation, breathing, martial arts, daily rituals, and yoga can be used to ...

#129 Chris Guerrero (Stellar Valkyrie)

February 28, 2022 23:00 - 1 hour - 92.4 MB

Chris Guerrero is the voice of Falco Crimson, the main character of In The Keep’s upcoming first person shooter Stellar Valkyrie. A long time student of acting, Chris also serves as a writer and casting director. He is also the host of The Chris Guerrero Destination podcast. // Music by Tristan Clark: https://twitter.com/erisfalling // Chris Guerrero: https://www.instagram.com/thecgdestination/ //

#128 Jared Bair (DaBesJared)

February 07, 2022 23:00 - 1 hour - 101 MB

Jared Bair is a Twitch personality, marketing consultant, collaborator at E1M1 Magazine, and an avid enthusiast for classic and retro shooters. // Music by Mothership Loudspeakerz: https://www.youtube.com/channel/UCkwYFBTUDQoenz3SE4u65YQ/videos // Jared: https://twitter.com/DaBesJared //

#127 Aleks with a K (Alkaline OST)

January 24, 2022 23:00 - 1 hour - 67.3 MB

Aleks with a K is a seasoned musician originating from the Northeastern American hard rock scene before slowly transitioning into the world of game soundtracks through his contributions to the Quake community (Dwell, Alkaline). He now works with Michael Markie composing for 3D Realms and Slipgate Ironworks. // Aleks with a K: https://alekswithak.bandcamp.com/ // Alkaline: https://www.quaddicted.com/forum/viewtopic.php?id=989 // In The Keep: https://inthekeep.com/ //

#126 Vince Steel (In The Keep/Dread XP)

January 18, 2022 01:45 - 2 hours - 139 MB

Vince Steel is a multi-media content producing mercenary presently contracted by Dread. You'll either work with him now, or wish you had. Vince was part of the editing team for Realms Deep 2020 & 2021, went to produce trailers & podcasts for Dread XP/Central, and he’s making music too! Here we discuss whether or not Immorpher is evil… And other stuff too! // Music by Immorpher: https://immorpher.bandcamp.com/ // Vince Steel: https://twitter.com/vincexsteel  // Dread XP: https://www.dreadxp.c...

#125 Foamy Returns! (Unleash Hell)

January 10, 2022 23:00 - 1 hour - 95.4 MB

Foamy is the man behind No Light Games, currently working on the single player arena shooter Unleash Hell. We’re chatting about progress on Unleash Hell since Realms Deep, another top secret racing game, the differences between working alone and with a studio, and - as usual - a lot about rock ‘n roll. // Music by Jon of the Shred: https://scythesaga.bandcamp.com/ // Foamy: https://twitter.com/FoamyNLG // Unleash Hell: https://store.steampowered.com/app/908820/UNL //

ITK Rewind: #89 MK Schmidt (Star Explorers)

December 27, 2021 23:00 - 2 hours - 147 MB

One of our all time favorite guests... MK Schmidt, creator of Star Explorers, Paradox Vector, & Aberration Analyst. // https://inthekeep.com/ //

ITK Rewind: #75 Andeh (SuddendeathTV)

December 20, 2021 23:00 - 2 hours - 145 MB

Check out this classic episode ft. Adreas 'Andeh' Wahl of QuakeWorld's SuddendeathTV! // https://inthekeep.com/ //

ITK Rewind: #35 Bruno Beaudoin (Nightmare Reaper)

December 14, 2021 00:35 - 1 hour - 58.5 MB

If you haven't heard it already - or even if you have - please enjoy this replay of an epic conversation with the man behind Nightmare Reaper! // https://inthekeep.com/ //

ITK Rewind: #07 LocKtar (QuakeWorld Pro)

December 06, 2021 23:00 - 1 hour - 77.8 MB

Enjoy this very early episode of ITK ft. Quake legend Dennis 'LocKtar' Larrson. // https://inthekeep.com/ //

#11 Tristan Clark on the Magic of MIDI - Burning Bridges with Bridgeburner

December 01, 2021 07:00 - 2 hours - 130 MB

Tristan ‘Eris Falling’ Clark has been a mainstay in the Doom community for many years now, most notably for his contributions to an array of musical contributions to projects including Eviternity, Elementalism, & In The Keep’s Stellar Valkyrie. // Tristan Clark: https://twitter.com/erisfalling / https://www.youtube.com/c/TristanClarkMusic // Stellar Valkyrie: https://store.steampowered.com/app/1693350/Stellar_Valkyrie/ // Bridgeburner: https://twitter.com/Bridgeburner4 // In The Keep: https:...

Call of Saregnar Devlog Nov 2021 w/ Tony Manfredonia

November 22, 2021 23:00 - 1 hour - 85.8 MB

Ty & Tony sit down to discuss their mutual love of music, the thought processes behind it, coming from different backgrounds, & why breathing is important. // Call of Saregnar: https://www.callofsaregnar.com/ // Tony: https://open.spotify.com/artist/4kK5e55OrxdBASRmD7ECtP?si=v9bCqEBCRImlNuHo77KSqg  //  In The Keep: https://inthekeep.com/ //

#124 Sonic Psychology: Sound Design Panel

November 15, 2021 23:00 - 2 hours - 154 MB

This panel is a discussion of the process and philosophy behind sound design in film, television, and - of course - video games. We’re joined by Magnus Risager & Jonas Memborg of Slipgate Ironsworks/3D Realms, as well as In The Keep’s own Ben Reichstein. If you’re curious about the amazing sounds in your favorite media, thinking of pursuing audio engineering as a career, or even if you’ve never considered that someone makes all the audio in all your favorite things… Don’t miss this great dis...

#123 Omar Samir & Christian Kendall (BUFF)

November 08, 2021 23:00 - 1 hour - 102 MB

Omar Samir is the lead developer of BUFF, a surf/skate movement-based FPS game where you can ride on rocket enemies & blow up buildings. Christian Kendall is a programmer for 3D Realms, currently working on GRAVEN, while acting as a technical consultant on BUFF in his free time. This episode is a wild ride where we discuss everything from common issues in game development, of course the insanity of BUFF, Realms Deep 2021… & then we just start talking about weird movie ideas. Enjoy! // BUFF O...

#122 Chris Heist (Comedian)

November 01, 2021 23:00 - 2 hours - 157 MB

Chris Heist is a standup comedian, philosopher, & minimalist. He’s performed across the United States, published 11 comedy albums, made appearances on Kill Tony, &been banned from a frightening amount of comedy clubs. We’re discussing the education system, the importance of free speech, sociological experiments & how they shed light on our modern media, parallels between the comedy & gaming business, & what art can do to change the world. // Chris Heist: https://www.youtube.com/watch?v=pQtF8...

Call of Saregnar Devlog Oct 2021 w/ Ben Reichstein

October 25, 2021 23:00 - 1 hour - 61.1 MB

Ty & Ben sit down to discuss the sound design of Call of Saregnar, Stellar Valkyrie, & Skywind. // Call of Saregnar: https://www.callofsaregnar.com/ // Ben: http://www.wolfsounddesign.de/ //  In The Keep: https://inthekeep.com/ //

#121 Richard Martin (The Bazaar Cast) Simulcast

October 19, 2021 23:00 - 1 hour - 80.9 MB

Richard “The Fear Merchant” Martin is the host of The Bazaar Cast, a critic of horror, & video game enthusiast. He’s interviewed your favorite developer, your favorite director, & your favorite guy on the street. Tune in for a special episode where Richard interviews Ty & Ty interviews Richard & things get all mixed together between In The Keep & The Bazaar Cast… // Richard Martin: https://twitter.com/TheFearMerchant // The Bazaar Cast: https://anchor.fm/TheBazaarCast/ // Bazaar Cast Soundt...

#120 Dennis Griesheimer (GRAVEN)

October 18, 2021 23:00 - 1 hour - 84.4 MB

Dennis Griesheimer is a 2D/3D artist currently working on GRAVEN at 3D Realms. We’re discussing his views on staying mentally & physically fit as a game developer, work-life balance, working with a team, & what it takes to make it as an artist in the gaming industry. // Dennis: https://twitter.com/3Dennispls // GRAVEN: https://store.steampowered.com/app/1371690/GRAVEN //  In The Keep: https://inthekeep.com/ //

#10 Matt Tropiano on 25 Years of Doom Modding - Burning Bridges with Bridgeburner

October 12, 2021 07:00 - 2 hours - 142 MB

Bridge is joined by co-host Ty “TheMotherload” Brannan of In The Keep for this special simulcast interview with Doom veteran Matt “MTrop” Tropiano. Aside from being the project lead on The Adventures of Square, Matt has worked on many notable items such as DOOMBRINGER, TAME, & Back To Saturn X. // Matt Tropiano: https://twitter.com/TheRealMTrop // Bridgeburner: https://twitter.com/Bridgeburner4 // In The Keep: https://inthekeep.com/ // Hellforge Studios: https://hellforgestudios.com/ //

State Of The Keep Address Oct 2021

October 04, 2021 23:00 - 2 hours - 113 MB

What’s new with In The Keep Games? What demos from Realms Deep & Steam NextFest has Motherload played? Which ones are any good? How many games can HYPERSTRANGE make? How did AlekPixi learn to swim? Find out here! // Games Discussed: Stellar Valkyrie, Call of Saregnar, Cultic, Beyond Mankind, BIOTA, Diluvian Ultra, Dread Delusion, Aberration Analyst, The Westport Independent, Fi Da Puti Samurai, Arthurian Legends, Fallen Aces, Postal: Brain Damaged, Frozenheim, Blood West, Skullstone, Supplic...

#119 Mothership Loudspeakerz, HAARP & zalseon (Dead Gaem)

September 27, 2021 22:00 - 1 hour - 70 MB

Mothership Loudspeakerz, zalseon & HAARP are the development team behind Dead Gaem, an adventure FPS where you are trapping inside an old Arena FPS where the servers have been turned off. We’re discussing the ideas behind the story, everyone’s history with AFPS games & the challenges of making them fun in a single player context. // Music by Mothership Loudspeakerz https://youtube.com/c/MothershipLoudspeakerz // Dead Gaem: https://twitter.com/DeadGaem // https://deadgaem.itch.io/dead-gaem //...

#118 Robert Raulus & Mikko Tamper Return! (White Hell)

September 20, 2021 23:00 - 1 hour - 77.9 MB

Robert “projab" Raulus & Mikko “miggo89” Tamper are back to discuss all their progress on the epic retro FPS White Hell! We’re also talking through their future plans for new game projects, why the Witcher 2 is the Michael Anothony of games, & plenty more. // White Hell: https://store.steampowered.com/app/1378360/White_Hell/ // In The Keep: https://inthekeep.com/ //

#117 Awesreek Returns! (Viscerafest)

September 13, 2021 23:00 - 2 hours - 127 MB

Awesreek is the man behind the epic sci-fi fantasy FPS game Viscerafest. After nearly a year we’re checking in with Awesreek to hear about all the updates with his game, what working with 1C Entertainment has been like, why saving is every programmer’s nightmare, and what to expect from Viscerafest Part 2! // Viscerafest: https://store.steampowered.com/app/1406780/Viscerafest/ // OST by Markie Music: https://markiemusic.bandcamp.com/releases // Discord: https://discord.gg/E2pUkxe // Awesreek...

#116 kairos (Quake Defrag Mapper)

September 07, 2021 03:00 - 1 hour - 101 MB

kairos is a mapmaker specializing in the Quake 3 mod Defrag. He’s also a world record holding player. We’re talking about the origins of speedrunning & trick jumping, why Stryper is his favorite band, recovering from addiction, & why small children shouldn’t watch sumo wrestling on television. // In The Keep: https://inthekeep.com/ // Join the Quake 3 Defrag Community: https://discord.q3df.run/ //

Realms Deep 2021 | #112 Jason Smith (CULTIC)

August 14, 2021 23:00 - 1 hour - 102 MB

Jason Smith is the developer of CULTIC, a Blood influenced retro FPS being published by 3D Realms. We’re discussing the game’s influences, Jason’s love of firearms, the guns featured in the game, working at 3D Realms, & what to expect from CULTIC upon release. // Jason: https://twitter.com/JasozzGames // 3D Realms: https://3drealms.com/ // In The Keep: https://inthekeep.com/ //

Realms Deep 2021 | #115 Indie Game Musician’s Panel

August 14, 2021 23:00 - 2 hours - 104 MB

We’re joined by an all-star cast of indie game music composers including James Paddock (Adventures of Square, Sigil), Immorpher (Vomitoreum, Smej 2), Primeval (Doombringer, The Age of Hell), Metal Neon (Scoot Hard DX, Project Absentia), Foamy (Unleash Hell), & Tony Manfredonia (Call of Saregnar) to discuss the processes, creation, business & art of video game music. // James Paddock: https://twitter.com/JamesPaddock // Immorpher: https://twitter.com/immorpher64 // Primeval: https://twitter....

Realms Deep 2021 | #113 Foamy (Unleash Hell)

August 14, 2021 23:00 - 1 hour - 84.7 MB

Foamy is the developer of Unleash Hell, a single player Arena FPS currently in production with Bridgeburner’s Hellforge Studios. We’re discussing the game’s unique design, the influence of Devil Daggers & Crossbow Bloodnight, Foamy’s background as a musician & producer, & the future of Hellforge Studios. // Foamy: https://twitter.com/FoamyNLG // Unleash Hell: https://twitter.com/UnleashHellGame // Hellforge Studios: https://twitter.com/UnleashHellGame // In The Keep: https://inthekeep.com/ //

Realms Deep 2021 | #114 Mike Ewer, Steven Rock & Grant Armstrong (Relentless Frontier)

August 14, 2021 23:00 - 2 hours - 125 MB

Mike, Steven & Grant are the men behind Relentless Frontier, a hoard fighting retro first person shooter created in the GZ Doom engine in collaboration with Hellforge Studios. We’re discussing our favorite games & films, Relentless Frontier’s influences, how much we love Resident Evil 4 & what working with Bridgeburner is like. // Mike: https://twitter.com/Korzodin // Steven: https://twitter.com/DrDestructo6 // Grant: https://twitter.com/HoratioSvetlana // Hellforge Studios: https://twitter....

Realms Deep 2021 | #111 Jon of the Shred (Happy’s Humble Burger Farm)

August 14, 2021 23:00 - 2 hours - 126 MB

Jon of the Shred is the musician & sound designer for Scythe Dev Team who are currently creating the epic fast food sim/horror game Happy’s Humble Burger Farm. Here we discuss the game’s themes, how it reflects a corporate dystopia, Jon’s philosophies on music, exploring different genre’s & how all of Scythe’s games are part of an interconnected universe. // Jon of the Shred: https://twitter.com/JonoftheShred  // Happy’s: https://www.happyshumble.com/ // Scythe Dev Team: https://scythedevte...

Road to Realms Deep 2021 | #110 Ivar Hill Returns! (Core Decay)

August 11, 2021 23:00 - 1 hour - 83.2 MB

Ivar Hill is the designer of Core Decay, an upcoming immersive sim game being published by 3D Realms. We’re discussing updates & plans for the game’s release, how much Ivar loves Deus Ex, the definition of immersive sim, & what it takes to publish a game of this scale. // Ivar Hill: https://twitter.com/ivarhill // Core Decay: https://coredecay.com/ // In The Keep: https://inthekeep.com/ //

#109 Orlando Guevara (Grimcurse)

August 09, 2021 23:00 - 1 hour - 66.7 MB

Orlando Guevara is an indie game developer currently working on Grimcurse, a top down RPG where your encounters are not turn based combat, but in fact Time Crisis influenced gallery shooters. We’re chatting about the game’s setting in the French-Indochina conflict, our favorite Vietnam-themed movies, his background as an engineer, education & entrepreneurship. // Orlando: https://twitter.com/veryeviltomato // Grimcurse: https://twitter.com/grimcurse // Demo: https://lonelymoongames.itch.io/g...

#108 Crimson Reaper (Project Downfall)

August 02, 2021 23:00 - 1 hour - 71.6 MB

We’re joined by Project Downfall developer Crimson Reaper to discuss the game’s deceivingly complex design, it’s dystopian themes & how they’re influenced by life behind the Iron Curtain, traveling across the world, & why American football never caught on in Poland. // Project Downfall: https://store.steampowered.com/app/992730/Project_Downfall/ // In The Keep: https://inthekeep.com/ //

#107 Zdravko Marinov Returns! (Limitless Hunger)

July 26, 2021 23:00 - 1 hour - 90 MB

Zdravko Marinov joins Motherload in the wee hours of the morning to chat about his upcoming indie FPS Limitless Hunger, how far we’ve come since his last appearance on episode #11, philosophy, how games reflect our philosophies & morals & to get HYPED for Realms Deep 2021. // Zdravko: https://twitter.com/Void__ink // In The Keep: https://inthekeep.com/ //

Road to Realms Deep 2021 | #106 Robin Block & David L. Craddock (FPS: First Person Shooter Documentary)

July 19, 2021 23:00 - 1 hour - 57.3 MB

David L. Craddock is a journalist & author of Rocket Jump: Quake and the Golden Age of FPS. Robin Block is the founder of CREATORVC, producers of In Search of Darkness about 80s Horror & In Search of Tomorrow about 80s sci-fi. Together they are working on FPS: First Person Shooter, a documentary about the history & evolution of… First Person Shooters! // David L. Craddock: https://twitter.com/davidlcraddock // Robin Block: https://twitter.com/robinblock // FPSDoc: https://twitter.com/FPSDOC ...

#105 Sam Prebble (Turbo Overkill)

July 12, 2021 23:00 - 1 hour - 77.5 MB

Sam Prebble is the mastermind indie developer behind the upcoming Turbo Overkill. The game is a hyper violent FPS set in a dystopian future where people and technology have become one, a computer virus has infested the masses and only a complete badass with a chainsaw for a leg can take care of the mess. // Sam: https://twitter.com/wadaholic // Turbo Overkill: https://twitter.com/turbo_overkill / https://discord.com/invite/22xvVZg // In The Keep: https://inthekeep.com/ //

#104 Scumhead (Vomitoreum)

July 05, 2021 23:00 - 1 hour - 99.6 MB

Scumhead is an independent game designer and artist currently working on Vomitoreum, an FPS metroidvania game based on the artwork of Zdzisław Beksiński. Scumhead is also known for the GZDoom engine games Shrine, Shrine 2, Lycanthorn & Lycanthorn 2. // Scumhead: https://twitter.com/Scumhead1 // Support Vomitoreum: https://www.patreon.com/scumhead // Music by Primeval: https://twitter.com/PRIMEVAL  // In The Keep: https://inthekeep.com/ //

#103 Rich Vreeland (Disasterpeace)

June 28, 2021 23:00 - 1 hour - 84.9 MB

Rich Vreeland (Disasterpeace) is a musical composer known for the games Fez & Hyper Light Drifter as well David Robert Mitchell’s horror film It Follows. This episode explores Rich’s origins, philosophies on permanence & impermanence in music, working across the mediums of games/TV/film & working with Heart Machine on Hyperlight Drifter & its upcoming successor Solar Ash Kingdom. // Disasterpeace: https://disasterpeace.com/ // Heart Machine: https://heartmachine.com/ // In The Keep: https://...

#102 Jeremy Alessi (Newcade)

June 22, 2021 07:00 - 4 hours - 254 MB

Jeremy Alessi is a programmer, game designer & entrepreneur currently developing Newcade, a solution for gamers to play, stream and co-op games remotely while simultaneously maintaining individual ownership powered by StreamSDK technology. Over 25 years of experience have taken Jeremy from developing on calculators to PC, the IOS game boom, Nintendo, directing city traffic, contracting with the DoD & even starting the indie games convention PixelFest. // Newcade: https://www.newcade.com/ (htt...

#101 Smilecythe (Quake Mapper)

June 14, 2021 23:00 - 3 hours - 169 MB

Smilecythe is a Finnish Quake mapper known for Suomi Mappers Episode Jam 1 & 2 (smej & smej2) & January Jump Jam from 2020. His maps are known for their dreamlike architecture, complex puzzles & overall high difficulty level. Smilecythe is also a musician specializing in industrial & electronic metal inspired by Turmion Kätilöt & the Quake 2 soundtrack. // Smilecythe: https://discord.com/invite/JTVsmzn // Quake Mapping Discord: https://discord.gg/TksRcuC  // Smilecythe on The Quakecast: http...

#100 Part 3: I Kill Pigeons Returns (Orange Bucket Acting Troupe)

June 09, 2021 23:00 - 1 hour - 104 MB

I Kill Pigeons is an actor & writer with the Orange Bucket Acting Troupe, a team that specializes in virtual reality stage productions performed in the game Rec Room. To date they have produced & performed parody adaptations of The Princes Bride & Back to the Future. IKP is also a founding member of In The Keep. Here we discuss the effects of VR technology on society, the growing demand for home entertainment & the early history of In The Keep & why Dolly Parton’s Dixie Stampede has the best...

#100 Part 2: Violentheart, Uncle Had, nAeb, RedEyesGreenDragon, Flambeau (In The Keep)

June 08, 2021 23:00 - 3 hours - 177 MB

Violentheart is a former professional Quake 4 player, designer & investor. Uncle Had is a graphic designer, stream QA & level designer. nAeb is a web designer, programmer & stream QA. RedEyesGreenDragon is a videographer. Flambeau is an admin for Zdaemon & host of Talking Doom w/ Flambeau. Together, these fine folks with their diverse skillsets make up a large portion of the goings on at In The Keep. We’re doing a lengthy retrospective on episodes 1-99, discussing the future of ITK & going o...

#100 Part 1: State of the Keep Address June 2021

June 07, 2021 23:00 - 1 hour - 88.1 MB

In this episode, Motherload introduces the various parts of episode 100, plays some favorite tunes, discusses what’s been learned from 100 episodes, rants about some awesome new games, plans for the future of In The Keep & says thank you to all of the amazing listeners, supports & contributors who have brought us this far. // In The Keep: https://inthekeep.com/ // Primeval: https://johnsweekley.bandcamp.com/ // igracsimon: https://igracsimon.newgrounds.com/audio // Immorpher: https://immor...

#99 REVEL (Sprawl)

May 31, 2021 23:00 - 2 hours - 121 MB

Revel is a musician & game designer working on Sprawl, an epic retro first person shooter set in a cyberpunk dystopia. This episode is a whirlwind of topics including where to get the best tacos, the cultural & literary influences on Sprawl, the life of Timothy Dexter & the evolution of cyperpunk, fantasy & science fiction. // Revel: https://twitter.com/revel303 // Sprawl: https://sprawl.gg/ // In The Keep: http://inthekeep.com/ //

#98 Major Arlene (Technicolor Antichrist Box)

May 24, 2021 23:00 - 4 hours - 228 MB

Shannon “Major Arlene” O’Neill is a Doom level designer, Cacowards officiant, administrator at Hellforge Studios & Twitch personality. Her most famous work to date is Technicolor Antichrist Box, a sprawling colorful map in the modern slaughter style. Here we discuss her career in streaming, the intricacies of the Doom mapping community, the inner working of the Cacowards, evolutionary psychology & hot tub streamers. // Major Arlene: https://www.majorarlene.net/  // In The Keep: https://inthe...

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