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Another awards show in the books for gaming. Another lengthy list of issues but also game reveals as well. We give you a pretty good run down in this episode, not that you likely haven’t already seen the highlights. Or maybe read the complaints as well. We try to cover all of that as we […]


Another awards show in the books for gaming.


Another lengthy list of issues but also game reveals as well. We give you a pretty good run down in this episode, not that you likely haven’t already seen the highlights. Or maybe read the complaints as well. We try to cover all of that as we usually do, but at this point it’s becoming the old broken record playing the same song over and over.


If they actually did an awards show for gaming that was the length of this thing and never showed off a single new game and just gave out awards, I would still be glued to it and taking notes. With likely a lot more positive things to say than negative as is the case when they keep doing it this way.

Honestly, they’ll never get it right as long as they keep trying to be two things at the same time. A place to showcase new games/reveals and an awards show. Mixing the two doesn’t help either one. Though it isn’t an equal mix by far. Near 90 to 95 percent is game reveals and trailers. And don’t think the other 5 to 10 goes to the awards because there’s also ads and music performances.


Look, having anything at all is better than nothing, I guess. I just wish that if you’re going to have the word “awards” in your title that there actually be awards. If you’re going to tout celebrating the creatives of the industry that you actually do that. Otherwise, just call it Winter Games Fest and move on.


Speaking of moving on, I haven’t. I’m still waiting for a new Splinter Cell. Ubisoft, it’s been 3,744 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.