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A Long Time Ago… However many years ago it was when Jedi Fallen Order released. I’ve finally jumped into the game and well, not a lot to complain about from a ever how many years old game but there are some issues. Mainly the map. I mention this on the show but the level of […]


A Long Time Ago…


However many years ago it was when Jedi Fallen Order released. I’ve finally jumped into the game and well, not a lot to complain about from a ever how many years old game but there are some issues. Mainly the map.


I mention this on the show but the level of confusion early on is not so much the getting to a place on a planet but getting BACK from that place. The different paths to take weren’t too bad early on because I didn’t have the abilities to really do any of the branching but as I got more into the game, I’ve opened up paths that have confused me more than giving me a shortcut or new pathways to explore. At this point, I’m actually glad to see a path that moves the story along rather than something that has a collectible or whatever.


Also, the Wookies are nightmare fuel in that game. I hope the sequel did a better job with them.


In other news, well, there isn’t much. Mostly more of the Microsoft/Activision thing and this deal made with Sony for Call Of Duty to stay multi-platform. But really, it was a slow week gaming news wise. Which is fine. There’s always a few lulls during the year between news, releases, and whatever else. This happens to be one of those for the time being. We’ll see what happens next week.


Speaking of waiting for things to happen – Ubisoft, it has been 3,611 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.