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E9 | Designing User Interfaces For VR | Gabriel Valdivia | Product Designer
How To Create VR
English - April 17, 2018 00:00 - 41 minutes - 38.1 MB - ★★★★★ - 7 ratingsTechnology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
In this episode, Marcelo chats with Jigsaw Product Designer Gabriel Valdivia about UX and UI for VR, design advice and the current market for VR.
- Tell us a bit about your background.
- How did you get into VR? What was your first experience like?
- What’s your favorite VR experience as of today and why?
- You wrote a great article on Immersive Design. What inspired you to write it?
- How is designing UX and UI for VR different than any other medium?
- What are the differences between designing for VR, AR and MR?
- How does field of view (FOV) affect UI/UX design?
- You talk about the line between content and UI. Can you expand what you mean by that?
- What is volumetric UI?
- What should a designer do today to get ready for designing immersive experiences?
- What’s the job market like for immersive designers today?
- Describe what you would like VR to be like in the year 2025.
Mentioned Links:
- https://uxdesign.cc/immersive-design-the-next-10-years-of-interfaces-16122cb6eae6
- http://www.gabrielvaldivia.com/
- https://howtocreatevr.com/
- https://howtocreatevr.com/#TheMeetup