In this episode, Marcelo chats with Fast Travel Games Game Designer, Daniel Kihlgren Kallander, all about a how to create VR games for the PSVR.

QUESTIONS ASKED:
- Tell us about your background.
- How did you get into VR?
- What is your favorite VR experience as of today?
- How did you get into PSVR development?
- What skills transferred over to PSVR development and what did you have to learn?
- Is it easy to develop for PSVR?
- What tools do you need to learn for PSVR development?
- How do you test games on PSVR?
- How do you approach a closed beta?
- What is the process of submitting a game to the PlayStation Store?
- Do you have to adjust certain things to make a game available in different countries?
- Does Sony require approval of an idea before you start development?
- What tips would you offer to people looking to get into PSVR development?
- What would you like VR to be in the future?

VR EXPERIENCES:
- https://xinreality.com/wiki/Oculus_Tuscany_Demo
- https://www.wearvr.com/apps/rift-coaster-hd

LINKS:
- https://twitter.com/DeeKej
- https://www.fasttravelgames.com/

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