In this episode, Marcelo chats with co-founder and Chief Technology Officer of Trivantis Corporation, the maker of CenarioVR, John Blackmon, about the necessary skills traditional Elearning developers need to have before migrating to VR.

Please visit our sponsor of this episode, VeeR VR, and thank them for supporting this podcast. You can learn more about them at https://HowToCreateVR.com/veervr

QUESTIONS ASKED:
- Tell us a bit about your background. Have you done eLearning development yourself?
- When you first tried VR, what was that like? Do you remember your first VR experience you tried?
- What skills that you already had as a traditional eLearning Developer helped you in VR development?
- What skills that you already had as a traditional eLearning Developer hurt you when you became a VR developer?
- Any tips on working with 360-degree video?
- How do traditional eCourses and assessments translate over to VR?
- How do animations translate into VR?
- Do you think in the future you’ll be able to utilize 3D animation within eLearning experiences?
- Do eLearning VR apps support scripting?
- Are there differences during the instructional design phase when working in VR?
- How different is it working with an SME in a VR project?
- What are your thoughts on VR and assessments?
- What other tools should ELDs look into for creating VR experiences?
- What are your thoughts on xAPI and VR?
- What is the number one skill a migrating developer needs?
- How is script writing different in VR?
- How important is storyboarding?
- Do we need to know how to create VR experiences to remain competitive as an eLearning developer?
- Describe what you would like VR to be like 10 years from now.

VR EXPERIENCES:
- https://nextvr.com/

LINKS:
- https://cenariovr.com/
- [email protected]
- https://howtocreatevr.com/
- https://howtocreatevr.com/itunes
- https://howtocreatevr.com/soundcloud
- https://howtocreatevr.com/youtube
- https://howtocreatevr.com/meetup