I speak with Multimedia Specialist Johnny Hamilton about AR and how to get started developing AR apps. We cover ARKit, ARCore, AR development apps and how to overcome current challenges.

QUESTIONS ASKED:
- Tell us a bit about your background.
- How did you get into VR and AR as a user? What was your first experience like?
- What’s your favorite VR or AR experience as of today and why?
- What are some real-world examples where AR makes sense to use?
- What's your process when you are designing what the AR experience will be?
- Do you prototype the AR experience and if so what tools do you use?
- What core technologies, such as programming languages, do you need to know to create AR apps today?
- What is ARCore and ARKit and what’s the difference between them?
- What apps can one use to speed up the process of AR development?
- How do gyroscopes, cameras, magnometers, GPS and accelerometers work with AR?
- What are anchors and cloud anchors?
- What is occlusion and how does that help make your AR app more “real”?
- What are some tips for developing UX and UI for AR?
- For a developer just starting out with AR, what do you recommend they do first?
- Describe what you would like AR to be like in 10 years.

VR AND AR EXPERIENCES:
- https://www.pokemongo.com/
- https://itunes.apple.com/us/app/ikea-place/id1279244498?mt=8
- http://www.kabaq.io/

LINKS:
- https://howtocreatevr.com/
- https://howtocreatevr.com/itunes
- https://howtocreatevr.com/soundcloud
- https://howtocreatevr.com/youtube
- https://howtocreatevr.com/meetup
- https://www.wikitude.com/
- http://www.zappar.com/
- https://www.vuforia.com/
- http://2iteducationsolutions.com/