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Developing Indie Games for Xbox 360 and XNA with George Clingerman
Hanselminutes with Scott Hanselman
English - November 12, 2010 17:17 - 37 minutes - 25.8 MB - ★★★★★ - 320 ratingsTechnology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Creative Outlets with Rob Conery
Next Episode: The MVVM Pattern with Laurent Bugnion
This week Scott talks to George Clingerman, a member of the Independant Xbox Game Development Community (Indie Games). George is a business developer by day and a game developer by night, using C# and managed code in both instances. How does this all work and how can you develop and sell your own games?