Creating a new GPU Texture Compressor with Binomial with Stephanie Hurlburt
Hanselminutes with Scott Hanselman
English - August 12, 2016 04:00 - 30 minutes - 28.4 MB - ★★★★★ - 320 ratingsTechnology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Learning to love Legacy Code with Andrea Goulet from CorgiBytes
Stephanie Hurlburt and her co-founder at Binomial see a problem with how graphics and assets make their way from the CPU to the GPU and on to your screen. Now they're creating a new texture compressor and GPU Transcoder that will improve how your games look and play!