Halo 2: Artifacts
6 episodes - English - Latest episode: over 2 years ago - ★★★★★ - 143 ratingsThe untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.
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Episodes
Episode 4 - The Cutting Room Floor
November 26, 2021 12:00 - 48 minutes - 66.6 MBIn the final episode of the series, we dive into Halo 2’s cut features - sprint, cut weapons and vehicles, tournaments and observer mode, cut multiplayer medals and voice lines (with help from a special guest), the "overhead map," and more.
Episode 3 - Legendary Map Design
November 19, 2021 12:00 - 41 minutes - 57.4 MBWe dig into the stories behind Halo 2's incredible multiplayer maps, cut and abandoned maps that didn't make it into the final game, never-before-seen features like Force Walls, and lots more.
Episode 2 - The Social Revolution
November 12, 2021 14:00 - 1 hour - 91.6 MBMax and a special guest dive into the stories behind what it took to deliver Halo 2’s groundbreaking online innovations - parties, clans, matchmaking, the ranking system, cut features, and much more.
Episode 1 - The Beginning
November 05, 2021 14:00 - 50 minutes - 69.9 MBIn the series premiere, we cover Max's early days at Bungie, the first Halo multiplayer prototypes, Halo 2’s “Warfare” game mode, Halo 2 design decisions, cut multiplayer modes, and more.
Episode 1 - The Beginning
November 05, 2021 14:00 - 50 minutes - 69.9 MBIn the series premiere, we cover Max's early days at Bungie, the first Halo multiplayer prototypes, Halo 2’s “Warfare” game mode, Halo 2 design decisions, cut multiplayer modes, and more.
Halo 2: Artifacts - Trailer
October 29, 2021 17:00 - 7 minutes - 10.6 MBWelcome to Halo 2: Artifacts. In this limited series, Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. Series premiere November 5.