Juggling the Pipeline
Graphics Architecture, Winter 2009
English - March 03, 2009 08:00 - 1 hour - 622 MB Video - ★★★★★ - 13 ratingsTechnology gpu graphics processor graphics architecture gpgpu parallel data-parallel programming eec277 Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Overflow from the Pipeline Lectures
We turn away from a fixed-function graphics pipeline and explore what we can do with a user-programmable pipeline, where not only pipeline stages but also the structure of the pipeline can be customized. We look at Reyes, delay streams, and the programmable culling unit.