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54: Inclusivity, innovative gameplay, educational games that aren't educational games (guest: Elizabeth Hargrave)
Going Analog Podcast
English - November 02, 2020 03:33 - 1 hour - 45.4 MB - ★★★★★ - 34 ratingsGames Leisure Video Games boardgames cardgames tabletopgames videogames Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Guest Elizabeth Hargrave (Wingspan, Mariposas) drops a hint about her next project while we discuss our four new topics:
1. Learning factoids in non-educational games
2. How we can make board gaming more inclusive for everyone
3. Games whose themes have inspired innovative gameplay
4. Designing games and finishing prototypes
Games discussed in this episode:
Intro:
Wingspan Tussie Mussie MariposasChristina’s topic: How theme can lead to innovative gameplay
Wingspan Mariposas Photosynthesis Wind the Film Remember Our Trip Here Comes the Dog Abomination: The Heir of Frankenstein Castell The Search for Planet X Viticulture Dead of Winter Battlestar Galactica The Thing: Infection at Outpost 31 Scooby-Doo! Escape from the Haunted MansionShoe’s topic: Educational games that aren’t educational games
Wingspan Mariposas Tussie Mussie The Search for Planet X Beez Arraial Tokaido Cytosis: A Cell Biology Board Game Virulence: An Infection Card Game Pandemic Photosynthesis Castell Ticket to Ride 7 WondersNick’s topic: How do you know which prototypes to move forward with; how do you know when a game design’s finished?
Mariposas WingspanFinal thoughts:
Mariposas Wingspan: Oceania Beez The Search for Planet X Morels 7 Wonders 7 Wonders Duel 7 Wonders Duel: Pantheon Tokaido Hanabi