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51: RPGs, video games, and our ideal gaming groups (guests: Jon Gilmour, Ian Moss)
Going Analog Podcast
English - September 17, 2020 06:50 - 57 minutes - 53.6 MB - ★★★★★ - 34 ratingsGames Leisure Video Games boardgames cardgames tabletopgames videogames Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 50: Best games, genres, and podcast moments -- our 50th episode special!
Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming group, and how new RPGs make themselves stand out from the crowd.
Here are the games covered on the show:
Intro
Dead of Winter Dinosaur Island Wasteland Express I Dissent Duelosaur Island Wonderland’s War Bunkers and BadassesIan’s topic: How do newer RPGs make themselves stand out?
Bunkers and Badasses Kids on Bikes Jiangshi: Blood in the Banquet Hall Kids on Brooms Blades in the Dark Apocalypse World Fiasco ATMA The Quiet YearJon’s topic: What video games have you played recently that would make cool board games?
Path of Light and ShadowShoe’s topic: What have video games taught Jon and Ian about game design?
Dinosaur Island Duelosaur Island Taverns of Tiefenthal Quadropolis Dead of Winter Slide Quest Machi Koro Legacy My CityChristina’s topic: What makes the ideal gaming group for you?
Innovation Sagrada Azul ConcordiaFinal thoughts:
Sonora Crokinole Bunkers and Badasses Santa Monica Smartphone Food Chain Magnate