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Structured Mobile Marketing | The Ad Concept Model (Zynga + Consumer Acquisition)
GameMakers
English - March 02, 2022 00:09 - 38 minutes - 35.5 MB - ★★★★★ - 6 ratingsVideo Games Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Some context:
- IDFA deprecation has created a -30% margin compression for many game studios against their game revenue
- With the deterioration of lookalike audiences CA submits that contextual and interest-based targeting will be more performant
- Consumer Acquisition performed over 25,000 multivariate tests on Facebook, Google, Tiktok, and Snap and have learned that 85-95% of new creative concepts fail to outperform the best ad in an existing portfolio. Hence you may need 20-50 new concepts to find your next winning creative.
To address the current market, Zynga's Creative Director Bradly Bifulco and Consumer Acquisition CEO Brian Bowman discuss how a structured process to creative development is absolutely critical to generating performant ad creatives.
Read about it in the GameMakers newsletter: https://gamemakers.substack.com/
EPISODE LINKS:
- Malcolm Gladwell on "Choice, Happiness, and Spaghetti Sauce"
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