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Fear & Horror, Healing & Rest Variants, Plot Points and More! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 266
Game Master's Journey
English - October 21, 2019 17:00 - 1 hour - ★★★★★ - 77 ratingsGames Leisure rpg roleplaying game master tabletop dungeons dragons dungeon worldbuilding mastering Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Next Episode: Blood of the Avatars 22: Axis & Avatars | GMJ 267
Lex & Brett return to their in-depth discussion of the Dungeon Master’s Guide. They begin with the optional rules of fear and horror. Then they explore some healing and rest variants. They briefly discuss adding firearms, explosives and/or alien technology to your D&D game. Finally they discuss the three different variants of the plot points optional rule. They’re especially fans of the “gods must be crazy variant” and are really looking forward to trying that in a campaign!