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About this episode:


Dive into the intriguing tale of Eric Manahan, a former architect turned game developer, as he transitions from the structured world of building design to the fluid realm of 32-bit gaming. Eric's "Lucid", a nod to the SNES era, is a manifestation of his passion and a homage to his childhood gaming memories. Beyond the pixels, discover the blend of architectural principles with game design as floor plans transform into immersive side-scrollers. As we delve into Eric's story, uncover the broader allure that draws architects to the gaming universe. If you've ever wondered how diverse skills can intersect in the most unexpected of domains, this episode is a must-listen.

LUCID by thematteblackstudio — Kickstarter
The Matte Black Studio
LUCID by The Matte Black Studio (@_theMatteBlack) / X (twitter.com)
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