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About this episode:


Read the full article here (https://wp.me/pcB0ew-Sj)


A game developer in the last 5 years can be best described as a unrestricted nomad. If you are an artist in the game industry then you are faced with more opportunities than ever before. You are now a valuable asset that can utilize the same toolset that you have obtained throughout your career and am able to jump to other mediums like movies, architecture, and advertisement seamlessly. That is because, real-time technology are openly being used in all industries and the demand is only growing.


Topics discussed in this episode:

The Convergence of Games and Movies with Mauro Frau | Episode 259
Proceduralism in Games with Luiz Kruel | Episode 263
Simplifying Efficient Workflows with Daniel Bystedt | Episode 271
GduX.me | Flowing Between Worlds: Lighting in Games and Films with Scott Knapp | Episode 269

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