GDQ sits down with Joshachu to discuss his upcoming game, Cherry in the Sky. Joshachu takes us through his wide career in quality assurance, and how he started practicing using Unity on his lunch breaks. He takes us through how he learned to code, how he explored the art and music to establish a unique … Continue reading "GAME DEV’S QUEST e65: JOSHACHU"

GDQ sits down with Joshachu to discuss his upcoming game, Cherry in the Sky. Joshachu takes us through his wide career in quality assurance, and how he started practicing using Unity on his lunch breaks. He takes us through how he learned to code, how he explored the art and music to establish a unique tone to the game. And how a simple, single level game transformed into the unique, indie experience it is.


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