Rett rides solo this week and asks about subverting game design elements to strengthen your theme or deliver a message. Then he takes a spin in to talking about popular story structure, such as JK Rowling’s 7 point plot structure. Join the conversation on twitter @gamedevsquest @taylorjbuchheit @rettisawesome Find all you need at gamedevsquest.com 

Rett rides solo this week and asks about subverting game design elements to strengthen your theme or deliver a message. Then he takes a spin in to talking about popular story structure, such as JK Rowling’s 7 point plot structure.


Join the conversation on twitter

@gamedevsquest

@taylorjbuchheit

@rettisawesome


Find all you need at

gamedevsquest.com 

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