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GAME DEV’S QUEST e111: SUBVERTING GAME DESIGN
Game Dev’s Quest – Awesome! Internet Radio
English - May 06, 2019 05:00 - 35 minutes - 32.6 MB - ★★★★★ - 16 ratingsVideo Games Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: GAME DEV’S QUEST e110: WEIRD VOICE RETT
Next Episode: GAME DEV’S QUEST e112: OTAY
Rett rides solo this week and asks about subverting game design elements to strengthen your theme or deliver a message. Then he takes a spin in to talking about popular story structure, such as JK Rowling’s 7 point plot structure. Join the conversation on twitter @gamedevsquest @taylorjbuchheit @rettisawesome Find all you need at gamedevsquest.com
Rett rides solo this week and asks about subverting game design elements to strengthen your theme or deliver a message. Then he takes a spin in to talking about popular story structure, such as JK Rowling’s 7 point plot structure.
Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome
Find all you need at
gamedevsquest.com