Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers artwork

021: Design Constraints - Why designing under constraints will make you a better game designer.

Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers

English - June 26, 2018 00:01 - 32 minutes - 22.7 MB - ★★★★★ - 13 ratings
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Working under constraints, especially in a creative field, can be a challenging but highly effective way to build up your inventiveness. Often when starting out a project, setting some kind of constraint can force you into action and get your brain thinking in a different way.

 

For instance, it’s time to start a new game project. “Let’s now build a game.”

 

You’re at your workspace.. Cool… erm… yeah… so… yeah… erm…

 

Now, let’s imagine you put some constraints on the project:

 

“Let’s build a game with only 2 colours” or

“Let’s build a game in 48 hours” or

“Let’s build a game with only Triangles.”

 

By starting with some constraints in place, whatever they be can be a hugely powerful jump point to get those creative juices flowing. 

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