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82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State University
GameDev Loadout | A Game Developer Podcast
English - February 21, 2018 09:00 - 45 minutes - 22.6 MB - ★★★★★ - 107 ratingsVideo Games Leisure Hobbies game gameart gameartist gamecomposer gamedesign gamedesigner gamedev gamedeveloper gamedevelopment gamemusic Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
"One of the key measures for when teams are communicating well is that their proactive in sharing information with each other. They don’t waste too much time asking each other questions. They proactively tell people what they need to know when they need to know it."
Zachary O. Toups is an assistant professor in the Computer Science Department at New Mexico State University in the areas of game design and human-computer interaction. His research develops gameplay through which participants practice real-life skills, with an emphasis on disaster-response contexts and team coordination. His work incorporates ethnographic approaches to understanding existing practice; zero-fidelity simulations that capture abstract, human-centered aspects of practice; mixed reality computing that engages players in human-human, human-environment, and human-computer interaction; and mobile, collaborative technologies that support sensemaking in disaster.
Connect:
Pixl website: https://pixl.nmsu.edu/Twitter: @toupszEmail: [email protected]Resources:
The Design of Everyday Things by Donald NormanSubscribe to the podcast:
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