![GameDev Loadout | A Game Developer Podcast artwork](https://is1-ssl.mzstatic.com/image/thumb/Podcasts113/v4/ed/c3/66/edc366ec-5f7a-14fe-04f7-75f0e26d1fe0/mza_12864863839697029044.png/100x100bb.jpg)
62: Ensure Everyone Knows the Vision of the Game with Richard Rouse III
GameDev Loadout | A Game Developer Podcast
English - October 02, 2017 08:00 - 39 minutes - 18.3 MB - ★★★★★ - 107 ratingsVideo Games Leisure Hobbies game gameart gameartist gamecomposer gamedesign gamedesigner gamedev gamedeveloper gamedevelopment gamemusic Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 61: Don't Underestimate the Value of Pre-Production with Michael Csurics
Next Episode: 63: Research for Authenticity with Alexandra Lucas
Richard Rouse III is a creative director, writer, designer, and consultant at his company Paranoid Productions currently working on the game “The Church in the Darkness.” His past projects include Quantum Break, Sunset Overdrive, and numerous other titles. He also wrote the popular book Game Design: Theory & Practice and is a frequent speaker on game design and interactive storytelling at conferences and universities. https://www.gamedevloadout.com/single-post/62RichardRouse