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27 Zachary Forcher: Three Pillars involve Time, Money, and Quality
GameDev Loadout | A Game Developer Podcast
English - August 10, 2017 08:00 - 28 minutes - 13.2 MB - ★★★★★ - 107 ratingsVideo Games Leisure Hobbies game gameart gameartist gamecomposer gamedesign gamedesigner gamedev gamedeveloper gamedevelopment gamemusic Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 26 Bob Bates: Player Empathy - Play from the User Perspective
He started from TimeGate Studios and now is the Co-Founder at Orb Interactive. He has over 15 years of experience in the game industry and recently released his latest game Gods of Olympus. Working on a game involves time, money, and quality. Always strive for the highest quality. Also be around people that are smarter than you. This allows for continuous improvement. Most importantly, just start building a portfolio today!