Previous Episode: Episode 44: Adaptations
Next Episode: Episode 46: Cutscenes

Special Guest: Doc Burford is a game developer on Paratopic and is the author of the blog, Stomp. We discuss the good, the bad and the ugly of Karma and Morality systems in games. Why do we see these systems so often in games? What does a karma meter actually represent and what emotions is […]

Special Guest: Doc Burford is a game developer on Paratopic and is the author of the blog, Stomp. We discuss the good, the bad and the ugly of Karma and Morality systems in games. Why do we see these systems so often in games? What does a karma meter actually represent and what emotions is that supposed to solicit in the player?


Send your feedback to [email protected] or reach out @Gbfeature on Twitter


Guest: Doc Burford | @docsquiddy | http://thesto.mp/

Twitter Mentions