Game Audio Hour artwork

Game Audio Hour

53 episodes - English - Latest episode: 11 days ago - ★★★★★ - 1 rating

A podcast that features a varied cohort conversing regularly about game audio since 2014! Ideas, techniques, secrets, opinions, and all the miscellany you can fathom related to the world of sound design and music production for video games.

Video Games Leisure
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Episodes

Ep. 258 - Post-GDC Hot Takes Incoming? Just Fun Music!

April 05, 2024 13:00 - 1 hour - 37.1 MB

Another GDC has come and went, and two of the GAH trio were around to partake... but that's not nearly the only game event worth going to early in the calendar year! But the real question for this episode is: Can ANY game event stand up to the inaugural edition of the Game Audio Hour Hot Take?! Other notable mentions include: Women In Games (conference) Lucas Rei Ramos (music composer) True Lies (film) Mirror's Edge (video game) GDC Main Stage: A Developer's Concert Featuring: Michael Gor...

Ep. 257 - The Chase Is On! (ft. Chase Bethea)

March 22, 2024 13:00 - 1 hour - 40.9 MB

We're a little past 10 years now, but we're still celebrating this milestone, this time with another of our cohort from years past. Chase Bethea joins the duo of Alex and Vince to chat a bit about game audio, this time answering some questions from listeners as well as keeping us abreast of all the goings-on in his music career! Featuring: Chase Bethea, Alex May, and Vincent Diamante Recorded March 15, 2024

Ep. 256 - The 10-year, 8-bit Extravaganza! (ft. Jack Menhorn)

March 09, 2024 00:36 - 1 hour - 43.8 MB

It's been 10 years and one of our illustrious cohort from the early days, Jack Menhorn, joins the trio of Mike, Alex, and Vince to chat a bit about game audio! The group chat about audio moving between indie and AAA, middleware, and even some of the current anxiety about AI. Other notable mentions include: State of Decay (horror game series, Undead Labs) The Greatest Night in Pop (Documentary, Netflix) Angela Aki (J-pop artist) Pianoteq (Software piano instrument, Modartt) Baldur's Gate 3 ...

Ep. 255 - You Don't Need The Latest Tech (but it sure does help!)

February 09, 2024 14:00 - 1 hour - 31.5 MB

The duo of Mike and Vince wax lyrical of their recent Apple purchases... or should I say: Mac-quisitions? Newer tech talk then moves to talk of some older gear that is still supported by its creator, then the ever conspicuous Conspicuous Consumption! Notable mentions include: Apple Mac Pro M2 Ultra (computer workstation) Oeksound's bloom plugin (adaptive tone shaper) RME Fireface series (audio interface) Blue Eyes Samurai (animated series, Netflix) Level with Emily Reese (game music podcas...

Ep. 254 - New Year's Optimizations

January 26, 2024 19:14 - 59 minutes - 55.2 MB

The Game Audio Hour crew is a trio again, as Vince emerges from the vortex of new fatherhood! As befits a New Year's (-ish) episode, the team reflects upon audio creation and production habits, and how to refine them. Also, we learn how effectively RX can remove the sound of a lawnmower outside Mike's studio.

Ep. 253 - We Don't Need No Steenking Musical Genres. (Or Do We?)

December 11, 2023 18:34 - 1 hour - 60.8 MB

Alex and Mike discuss the heavenly acoustics of Wiener Musikverein, the tribulations (and surprising benefits) of moving one's audio rig to the new Mac Pro, and the utility of the term "genre" in game audio.

Ep. 252 - Holding Out For A Montage?

October 20, 2023 13:00 - 1 hour - 44.5 MB

The trio of Vince, Alex, and Mike end up chatting about gear for much of this episode: little keys, big keys, and just right keys figure prominently! Games and music do come in as well, but you'll have to listen to the end to hear some of the fun albums that get brought up! Notable mentions include: Yamaha Montage M8x (workstation keyboard) Yamaha Reface DX (mini keyboard/synth reissue) Cyberpunk 2077: Phantom Liberty (game expansion) Neuromancer (Science Fiction novel, William Gibson) Sai...

Ep. 251 - Games, Audio, and Big Business

October 06, 2023 13:00 - 1 hour - 34.6 MB

Mike, Vince, and Alex are back for another episode and are still wading in the wake of big business moves. Unity, Unreal, Bandcamp... there's all sorts of uncertainty on the horizon. Still, there's plenty of straightforward game audio and music talk to be done! Notable mentions include: Bandcamp (acquired by Songtradr from Epic) Tron (film, Disney; soundtrack by Wendy Carlos) Starfield (role-playing game, Bethesda) The Elder Scrolls V: Skyrim (role-playing game, Bethesda) North by Northwes...

Ep. 250 - Unity Gain?

September 21, 2023 21:00 - 1 hour - 38.5 MB

Vince and Alex commiserate and discuss some of the major issues hitting the game dev and music world right now. However, not even the double-whammy of Unity's latest changes and fraudulent DMCA claim soundtrack takedowns can dampen their enthusiasm for games, audio, and game audio! Notable mentions include: Two Feathers Studio (game audio design studio) Unity (game development platform) Starfield (role-playing game, Bethesda) Eternights (dating sim action role-playing game, Studio Sai) Met...

Ep. 249 - Game Audio EXTREME!

September 08, 2023 14:59 - 1 hour - 39.4 MB

Just like the previous episode, Vince recounts going to a big video game show and Alex reels in excitement! This time, it’s the California Extreme classic game show and Vince talks about all the fun retro and modern video games he came across… but eventually, the duo get to talking about straight up audio design, mixing, and some of the tools and techniques that go along with it. Notable mentions include: California Extreme (classic arcade show and auction) Tempest (vector shooter, Atari) ...

Ep. 248 - What Happens In Vegas Sounds Cool

August 26, 2023 07:16 - 1 hour - 37.1 MB

Alex and Vince are at it again! This time, Vince starts off by chatting about cool things happening at the EVO fighting game tournament in Las Vegas, while Alex grounds things with some of the sound design work he's currently doing. Synths, workstations, and even some Japanese manga figure in the discussion as well! Notable mentions include: EVO (fighting game tournament) Twinbee (scrolling shooter, Konami) Sequential Pro-3 Synth Roland Fantom-6 Workstation Doepfer Dark Energy Desktop Synt...

Ep. 247 - Austin Wintory and some Stray Podcasters

August 11, 2023 13:00 - 1 hour - 58.8 MB

Austin Wintory joins the trio of Mike, Alex, and Vince to chat a bit about game music! From the beginning of Austin's game scoring to his latest work on Stray Gods and various forays in-between, the crew have a rollicking good time that, yet again, pushes the GAH to consider naming the podcast after another unit of time rather than a mere hour.  Notable mentions include: Stray Gods: The Roleplaying Musical (Summerfall Studios) Buffy the Vampire Slayer Thomas Was Alone (Mike Bithell) Ape Ou...

Ep. 246 - Midsummer, now with 100% more audio talk!

June 30, 2023 13:00 - 1 hour - 42.9 MB

Alex and Vince are at it, this time with the former making the latter quite envious with tales of roasted wild boar and hot takes on EQ plugins! Vince's Mac is back in the conversation, but plenty of other things also figure, including a decent amount of game playing on Vince's part! Notable mentions include: Midsummer (Swedish Holiday) Acoustica (Audio software / Icon Digital) Claro (EQ plugin / Sonnox) Backbone One (Mobile phone controller) Aether Gazer (Mobile action game / Yostar Game...

Ep. 245 - June gloom? Not when there are Apple and game announcements happening!

June 16, 2023 13:00 - 54 minutes - 49.7 MB

Mike and Vince chat about June announcements... or in Vince's specific case, a lack of ability to announce when one of the not-E3 venues to emerge from the ashes of E3 is shut down. But Apple's WWDC has got both these composers thinking about their newest top of the line entries in computing. Notable mentions include: Mr. Coffee Apple Mac Pro Synful Orchestra The Marvelous Mrs. Maisel The Fleischmann's Yeast Hour Humanity Featuring: Vincent Diamante and Michael Gordon Shapiro Recorded Ju...

Ep. 244 - I Want My PSP

June 02, 2023 13:00 - 1 hour - 57.5 MB

Alex and Mike chat about a diverse range of gear, as well as an even more diverse range of relationships with their gear. Music competitions, old plugins, and new DAWs figure into the discussion as the two consider what make their tool and instrument choices the ones for them. Notable mentions include: Eurovision and Melodifestivalen (music competitions) Luke Black (Serbian musical artist) PSP 2445 EMT (reverb plugin) Bitwig Studio (live performance oriented DAW software) Silo (TV/Book SF ...

Ep. 243 - Time to Upgrade to a MidiVerb!

May 19, 2023 13:00 - 1 hour - 65.4 MB

The duo of Alex and Vince wax philosophical... but not before chatting about various bits and pieces of audio fun. Mic preamp buffers, iLok dongles, and germanium (atomic number 32) figure among the topics as they eventually wind their way through another GAH episode that is (of course!) rather longer than an hour. Notable mentions include: Tierra Audio (pro audio manufacturer) Alesis MidiVerb II (1980s Digital Effects Unit) Cliff Williams (Bassist for AC/DC) Cities: Skylines (city-buildin...

Ep. 242 - Dubrovnik or Burbank? and Other Tough Choices!

May 05, 2023 13:00 - 59 minutes - 56.1 MB

Alex is back from a trip from Reboot Develop Blue and the remaining crew of Mike and Vince have to imagine the wonders of a beautiful town in Croatia playing host to a few hundred game developers. From there it's off to the races as it's an episode of Game Audio Hour that is... only an hour long? What a surprise! Notable mentions include: Dragon Age (RPG / BioWare) Cuberpunk 2077 (RPG / CD Projekt Red) Skullgirls (Fighting game / Hidden Variable) Gods (Platform game / The Bitmap Brothers) ...

Ep. 241 - Wait?! Time Extended?!?! ACTION!

April 21, 2023 13:00 - 1 hour - 60.9 MB

Vincent has NAMM happening in his backyard, Alex is moving forward by looking back at some 90s arcade classics, and the two connect for further topics and ponderings on game music in this episode! Notable mentions include: Future Music Magazine Time Crisis (arcade game by Namco) Radiant Silvergun (arcade/Saturn game by Treasure) Overwatch 2 (esports game by Blizzard Entertainment) Death Stranding (PlayStation 4 game by Kojima Productions) Expressive E Osmose (synthesizer/MIDI controller) ...

Ep. 240 - More Chatting About The Future Of Our Jobs

April 07, 2023 13:00 - 1 hour - 65.5 MB

Vincent, Alex, and Mike are back to chat about stuff the week after Game Developers Conference, and the trio have some thoughts about how they've extracted the most value out of that conference. Then it's on to the latest flavor of AI making the rounds, and then the stuff that the guys have been not-so-conspicuously consuming. Notable mentions include: Stray Gods: The Roleplaying Musical (game by Summerfall Studios, soundtrack by Austin Wintory) The Victorian Music Development Office Star ...

Ep. 239 - The Word of the Day is: NIGIYAKA

March 17, 2023 13:00 - 1 hour - 64.6 MB

Alex and Vincent are at it again, chatting game audio and going through a bit of history all the while. Hopefully you enjoy our BRIGHT and BUSY conversation! Notable mentions include: Citizen Sleeper (game by Jump Over the Age, soundtrack by Amos Roddy) - https://www.fellowtraveller.games/citizen-sleeper Nigiyaka (賑やか) Saturn Bomberman (game by Hudson Soft, soundtrack by Jun Chikuma) Streets of Rage 3 (game by Sega/Ancient, soundtrack by Yuzo Koshiro and Motohiro Kawashima) As Long As ...

Ep. 238 - We Control The Vertical (Mouse)

March 03, 2023 14:00 - 1 hour - 60.6 MB

Alex recounts a tale of woe to Mike and Vince, but this one has a happy ending... and it doesn't even involve compressor plugins, for once! Notable mentions include: Logitech MX Vertical Mouse - https://www.logitech.com/en-us/products/mice/mx-vertical-ergonomic-mouse.910-005447.html Civilization V- https://civilization.com/civilization-5/ The Umbrella Academy - https://www.netflix.com/title/80186863 Gran Turismo 7- https://www.gran-turismo.com/ art of rally - https://www.artofrally.com...

Ep. 237 - From VSTi to VSTai in 3, 2, 1...

February 10, 2023 14:00 - 1 hour - 57.2 MB

Mike and Vince successfully chat about AI and music without making reference to HAL 9000, Skynet, or any other frightening fictional computer entity. They also spend time reminiscing on some of their first work in the game music space, more than 2 decades back! Notable mentions include: John Adams - https://www.earbox.com/ ChatGPT - https://openai.com/ MusicLM - https://google-research.github.io/seanet/musiclm/examples/ SingSong - https://storage.googleapis.com/sing-song/index.html Bet...

Ep. 236 - Happy New Gear...YEAR! I mean YEAR!

January 27, 2023 14:00 - 56 minutes - 52.3 MB

After passing a couple of new year's thresholds, the trio of Alex, Mike, and Vince are back with a new episode! Vince has returned from Japan, Alex has returned from the opera, and Mike has returned from hibernation to poke at various things through the lens of game audio! Notable mentions include: Roland Cloud - https://www.rolandcloud.com/ U-He Hive - https://u-he.com/products/hive/ GForce Oberheim SEM - https://gforcesoftware.com/products/sem/ La Boheme by Giacomo Puccini - https://w...

Ep. 235 - Have A Holly Jolly Game Audio Hour!

December 23, 2022 14:00 - 20 minutes - 19.2 MB

The trio is back... but only for an ever so brief moment before signing off for the year! Of course, they can't well go without mentioning that staple of New Year's discussions: RESOLUTIONS! They also can't go without some staples of GAH episodes past, which means: Conspicuous Consumption (of cookies and egg nog)! Notable mentions include: Jazz Hanon (piano pedagogy, Leo Alfassy) Dmitri Shostakovich (Russian composer) Elden Ring (game with real staying power, FromSoftware) Everspace 2 (...

Ep. 234 - Where One Cares to Acknowledge the Mistakes of One's Youth

December 16, 2022 14:00 - 1 hour - 76.5 MB

The duo of Alex and Vince team up to offer a somewhat introspective episode this time around. Between reflections on a very early attempt to record voice actors for a commercial game, navigating the BBC Symphony Orchestra, and chatting a bit about recent game dev achievements, it's no wonder that this episode can't be contained to a mere hour! (But that's seemingly every episode these days...) Featuring: Alex May and Vincent Diamante Recorded December 9, 2022

Ep. 233 - Martin Stig Andersen Controls the Horizontal and the Vertical!

December 02, 2022 14:00 - 1 hour - 62.5 MB

The GAH trio is joined by renowned game audio designer and music composer Martin Stig Andersen of Control, Inside, and Limbo fame... but there's more to him than just those titles! Alex, Mike, and Vince pepper him with questions and mostly avoid the usual Black Friday talk on this exciting episode! Notable mentions include: Tristan Murail (French composer) AudioSculpt (software, IRCAM) Studer (manufacturer of professional tape recorders) BX15 and BX20 spring reverbs (AKG) Oddity3 (soft...

Ep. 232 - Chatting About Everything(?!) with Jeff Broadbent (where Everything = Music!)

November 18, 2022 17:14 - 1 hour - 83.4 MB

The trio is now a quo... quado... quartet! That's the word! Mike, Alex, and Vince are joined this episode by Jeff Broadbent (https://jeffbroadbent.com/), a composer that has an established career working in media, especially some of gaming's most well-loved franchises. We start from the beginning (Panzer Dragoon?!) and go on to chat about other history, advice, gear, and the latest things on his and our minds! Notable mentions include: Exo One (game, Exbleative) La Traviata (opera, Verdi...

Ep. 231 - Reboot Your Life With A New Instrument!

October 21, 2022 13:00 - 1 hour - 61.9 MB

Alex and Vince are at it again! This episode features Vince trying to cajole Alex into coming to LA for GameSoundCon, but really it's all a front for how envious he is of Alex being able to hangout with Martin Stig Andersen for dinner while they were at the Reboot conference! Still, there's plenty of other fun stuff, from thoughts about Wwise to piano talk and game recommendations to make this a GAH episode for the ages! Notable mentions include: Reboot Develop Blue (game conference in Du...

Ep. 230 - Game Audio History with Special Guest Brian Schmidt

October 07, 2022 13:00 - 1 hour - 65.3 MB

Mike, Vince, and Alex have a special guest this episode! Brian Schmidt comes on the show along with his vast experience working on game, starting from pinball and arcade games in the mid-80s, through console hardware audio in the 2000s, and to the present day and his current station as founder and executive director of GameSoundCon. Along the way, the crew hits some great high points in game audio history and geeks out: entirely too much. Notable mentions include: Black Knight 2000 (pinba...

Ep. 229 - The Way of the Dodo and Other Musical Arts Techniques

September 23, 2022 13:00 - 1 hour - 49.4 MB

The crew of Alex, Mike, and Vince reconvene after a much needed summer break... and they get right back into it! Some new toys, new techniques, and a bit of consideration/prognostication about algorithmic music are par for the course here at the GAH headquarters! Notable mentions include: Dodotronic Ultrasonic Microphones - https://www.dodotronic.com/product-category/usb-microphones/?v=2a47ad90f2ae Chipsynth OPS7 - https://www.plogue.com/products/chipsynth-ops7.html Pigments - https://ww...

Ep. 228 - A Producer and a Composer Walk Into a Bar...

July 19, 2022 04:38 - 1 hour - 53.6 MB

Mike and Alex convene and chat about game music from some different angles, starting from the perspective of various software and how they treat music input/recording and representation, and moving on to their own interlinked experiences working as a game producer and music composer and those specific experiences working in game development. Eventually they chat about some true classic experiences from yesteryear: Charlotte Bronte's classic novel Jane Eyre and BioWare's classic RPG Mass Effe...

Ep. 227 - How Many Plugin Standards Is Enough?

June 25, 2022 07:28 - 1 hour - 58.8 MB

The trio of Alex, Vince, and Mike go through some of the latest things to hit in the world of audio production and music: 32 bit floating point field recorders, the CLever Audio Plugin API, The Mechanical Licensing Collective, and a bunch of other stuff which leads to the now standard longer-than-an-hour episode. Will they be able to rein it in for the next one? Notable mentions include: CLAP - https://github.com/free-audio/clap Zoom field recorders - https://zoomcorp.com/en/us/field-rec...

Ep. 226 - It's Mac Tonight?!

June 14, 2022 04:01 - 1 hour - 50.5 MB

Vince and Alex are up to their usual shenanigans as they rock the mics for this episode. This time around, the duo starts from the 1997 Norwegian film Insomnia and Vince's short academic career in film school before getting to the business at hand of game audio. Notable mentions include: the Roland MC-50 Micro Composer and TR-808 Rhythm Composer, the new Apple Silicon powered MacBook Pro, the RME Babyface and Ladyface audio interfaces, CD Projekt Red's Cyberpunk 2077, Capcom's Lost Planet 2,...

Ep. 225 - Elden Ring's Chariot Boss (of Fire!)

May 30, 2022 07:12 - 1 hour - 55.6 MB

Alex, Mike, and Vince are back to their usual podcast recording ways. This time, they talk a bit about foley instrument software before moving on to Elden Ring and the question of how to score such an immersive and expansive environment as well as commemorating the groundbreaking synth work of Vangelis. Notable mentions include: Eurovision, GameSynth (audio tool, Tsugi), Walker (footstep foley tool, UVI), Elden Ring (game, FromSoftware), John Zorn (composer), Blade Runner (film), Chariots of...

Ep. 224 - (Reverb) Depth and Breadth

May 14, 2022 15:21 - 1 hour - 46.5 MB

The trio of Alex, Mike, and Vince is back for this episode. A journey down the rabbit-hole of reverbs gets sidetracked as they talk about how one writes for oneself as well as conveys oneself to a potential client... but you can't completely squash the gear talk. Notable mentions include: Sonsig Rev-A by (reverb plugin, Relab Development), HD Cart by (reverb plugin, Reverb Foundry), FlexVerb by (reverb plugin, SSL), Seventh Heaven by (reverb plugin, LiquidSonics), Elden Ring (game, FromSoftw...

Ep. 223 - DAW, SSL, CRM?

May 03, 2022 01:07 - 1 hour - 52.5 MB

Alex and Mike have talk about audio things new and old, from technical (talking compressors and EQs) to relationships (with potential customers and even the potential changes coming to Twitter). Notable mentions this episode include: the SSL Essentials Bundle, Sonimus Sweetone, the KVR One-Synth-Challenge, A Sound Effect, Daylite, Elden Ring, and iamamiwhoami. Featuring: Alex May and Michael Shapiro Recorded April 29, 2022

Ep. 222 - The Duo Prescribes Listening Homework!

April 15, 2022 20:23 - 1 hour - 55.6 MB

Alex and Mike are at it with a bevy of current and diverse topics! Computer noise, music distro services, even that (that!) orchestra hit are fair game in this episode! Notable mentions include: TAILS (plugin by Unfiltered Audio), Crystalline (plugin by BABY Audio), Hey Hey Rise Up (single by Pink Floyd), Elden Ring (game by From Software), Project Hail Mary (novel by Andy Weir), Witness (album by VOLA), Chorus (game by Deep Silver). Featuring: Alex May and Michael Shapiro Recorded April 8...

Ep. 221 - Apple Hardware, SSL Software, and more DX7 love

April 02, 2022 23:20 - 1 hour - 60.3 MB

Vince, Mike, and Alex go through recent moves involving companies such as Apple, Vienna, and SSL as well as commenting on some of their own personal preferences when it comes to input devices and the basics of tracking note data into DAWs or notation software. Other notable mentions include: GDC, Logitech, Bitwig, Go West (album by Go West), Hadestown, and Gran Turismo 7. Featuring: Alex May, Michael Shapiro, and Vincent Diamante Recorded March 18, 2022

Ep. 220 - Between Miku and Mario

March 20, 2022 02:20 - 1 hour - 50.6 MB

Alex and Vince engage in a smorgasbord of topics, from Vocaloid to Super Nintendo Land, sound for arcade games, and the culture surrounding arcade play. Notable mentions include: Hatsune Miku, Vocaloid, Yamaha, Nintendo, Defender, Tempest, 1942, Scritti Politti's Cupid & Psyche 85, and The Red Violin. Featuring: Alex May and Vincent Diamante Recorded March 11, 2022

Ep. 219 - Just Us Spacefolk Here

March 04, 2022 17:31 - 1 hour - 58.3 MB

Alex and Vince chat about their recent work on the soundtrack to the VR city-building game Spacefolk City... but not before Vince is nearly had by a scam of an audio plugin sales website. Notable mentions include: Pluginboutique.com, Solid State Survivor (Yellow Magic Orchestra), Transistor (Supergiant Games), Rhapsody (Nippon Ichi Software), The Expanse (TV series), Vitals (Mutemath), Unpacking, and Spacefolk City. Music heard in this episode: Galaxy Springs, Happy in the City, and Gamma ...

Ep. 218 - I Love LA, LA Story, Escape from LA...

February 12, 2022 17:03 - 1 hour - 53.2 MB

Alex and Vince chat for a bit about Steinberg's move away from VST2 support in Cubase, their own choices in DAWs and interfaces, and a few objective ways that one can go about finding the best choice for them before getting into the meat of the episode... Alex recreating the latest and greatest in 1980s sound generation: LA Synthesis! (Not Los Angeles...) Notable mentions include: Cubase, REAPER, Steinberg, RME, Linear Arithmetic Synthesis, Korg K1 and Nils Schneider's K1v plugin https://ww...

Ep. 217 - It's All About Timing!

February 01, 2022 04:54 - 1 hour - 49.3 MB

Mike and Vince chat about Vince's latest toy: a fancy new surround system. While it's quite capable, it raises some issues for both consumers and creators when it comes to audio latency. Also: Vince talks about writing a theme song for an anime! Notable mentions include: Sony HT-A9, RetroTINK-5X, The Orbital Children, Oarana, and The Book of Boba Fett. Oarana Music Video: https://www.youtube.com/watch?v=PZgW9ZmB150 Featuring: Michael Gordon Shapiro and Vincent Diamante Recorded January 28...

Ep. 216 - Starting 2022 with a Career Change (but not for us...)

January 09, 2022 00:26 - 1 hour - 55.3 MB

Mike, Alex, and Vince start off the year (and the podcast) by failing miserably at avoiding gear talk before giving some advice to a person interested in jumping into the game industry as well as mentioning some interesting places for free and cheap sounds before diving into: CONSPICUOUS CONSUMPTION. Notable mentions include: The Lindell 50 plugin, Adventure Construction Set, the Amiga, Freesound.org, Itch.io, Humble Bundle, Sonniss, The Witcher, and Angband. Featuring: Alex May, Michael Go...

Ep. 215 - The GAHGAs (Game Audio Hour Gear Awards) Are Here!

December 19, 2021 21:24 - 1 hour - 50.2 MB

The crew of Alex, Mike, and Vince reflect on their gear choices and acquisitions over the last year! Notable mentions include u-he, Spitfire, UVI, Liquidsonics, AAS, Fuse Audio Labs, fabfilter, Oeksound, and Plugin-Alliance. Listen to find out the exact awards being given out! Featuring: Alex May, Michael Gordon Shapiro, and Vincent Diamante Recorded December 17, 2021

Ep. 214 - Interactive Audio Ideas from the Stage

November 26, 2021 20:50 - 1 hour - 48.1 MB

Alex and Mike chat about other venues to draw interactive audio inspiration from, diving into Mike's experience with musical theater. Notable mentions for this episode include: The Akai MPC, QLab, Ableton Live, Dune, The Wheel of Time, and Andrew Lloyd Webber. Featuring: Alex May, Michael Gordon Shapiro Recorded November 19, 2021

Ep. 213 - Note-taking, patch-managing, and sound-surrounding

October 30, 2021 06:54 - 1 hour - 39.9 MB

Alex, Mike, and Vince start off by running through the latest iteration of Mike's decided low-fi method for managing his library of instruments, followed by Vince's recent struggles with surround sound consumption making him feel surprisingly down on the format. Some of the items mentioned this episode include: Carlos Ghosn; the OmniOutliner, Bear, and Simplenote note-taking apps; The Great Ace Attorney Chronicles; ARC; Sony HT-A9; Dolby, DTS, and uncompressed surround sound; The Chronicles ...

Ep. 212 - Digi-logue? Ana-tal? Fun with some new and old music tools!

October 15, 2021 23:46 - 1 hour - 44.6 MB

Vince and Mike chat about musical sound and workflow, especially with regard to some new and old tools acquisitions. Some of the things mentioned include: Rupert Neve Designs Master Buss Converter, Brainworx bx_console, Black Box Analog Design HG-2, East West Hollywood Orchestra Opus Edition, ReaControlMIDI, various Roland, E-mu, and Korg romplers, Roland Cloud Zenology, Civilization V: Brave New World, Punishing: Gray Raven, Girl Cafe Gun.

Ep. 211 - Bach To The Future

October 01, 2021 20:58 - 1 hour - 51.6 MB

Alex and Vince chat about older games and game consoles and their capabilities and use that topic to branch off to other aspects of music and sound design for games. Mentioned: Castlevania III, Turrican, Super Stardust, Mr. Gimmick, Blade Runner 2049, Dune, Bach, Megalith (T-Square), and a smattering of others of the blink-and-you'll-miss-it variety. Featuring: Alex May, Vincent Diamante Recorded September 24, 2021

Ep. 210 - Getting Out of the Box

September 17, 2021 17:53 - 53 minutes - 39.5 MB

Vince decided to invest in a very expensive piece of analog gear to give his music a finishing touch, Mike and Alex consider the digital/analog hybrid model in terms of both workflow and quality, and the trio look at some fun things for conspicuous consumption. Mentioned: Rupert Neve (audio engineer), Master Buss Converter (product), bx_console (plugin), Dan Worrall (Youtube - https://www.youtube.com/channel/UCQnz5mUTDkGwKvIQ9uyqiXw ) , LOW (band), HEY WHAT (album - https://open.spotify.com...

Ep. 209 - From One Synth to One Orchestra

September 04, 2021 06:48 - 1 hour - 45.7 MB

The trio of Vince, Mike, and Alex are back and talking about various musical ideas, starting by briefly touching on the anniversary of the Spitfire/Westworld competition, then moving on to the long-running KVR One Synth Challenge, and finally spinning out onto various subjects after Alex reveals that he's done something rather out of character: Purchasing a modern and robust orchestral sample library. Featuring: Alex May, Michael Gordon Shapiro, Vincent Diamante Recorded August 13, 2021