This time we talk about the collaborative creativity of Role Playing Games, what alignments each of us would fall into, and how improvisation and randomness can lead to magical storytelling moments. Links mentioned: HeroQuest Betrayal at the House on the Hill GURPS Palladium Dungeons & Dragons Teenage Mutant Ninja Turtles & Other Strangeness Show and Tell: The Dragon’s […]

This time we talk about the collaborative creativity of Role Playing Games, what alignments each of us would fall into, and how improvisation and randomness can lead to magical storytelling moments.


Links mentioned:

HeroQuest
Betrayal at the House on the Hill
GURPS
Palladium
Dungeons & Dragons
Teenage Mutant Ninja Turtles & Other Strangeness

Show and Tell:

The Dragon’s Lair Kickstarter
Roll20.net
Huffduffer
Role Playing Tips – The Five Room Model

Vote for your favorite host!

Team Ben – Give his book, Nobody Likes a Goblin, a review on Amazon or on Goodreads
Team Zack – follow and/or share Zack’s twitter account (tweet about his beard)
Team Jerzy – reshare a page from Boulder and Fleet: Adventurers for Hire

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Jerzy on Twitter

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