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The RPG Room: So you want to be a freelance?
GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.
English - July 28, 2015 21:13 - 39 minutes - 53.7 MB - ★★★★★ - 11 ratingsGames Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
I think it’s safe to say that every single roleplaying games out there has,
at some point, wanted to write games. Whether it is for their own adventures,
new classes, professions, spells… and fully fledged games too, of course.
The RPG industry relies quite heavily on freelancers because few companies
can afford to hire full-time writers. And when they do, they can afford to hire
the best of the best.
Also a lot of *incredible* writers decide to become freelancers anyway
because that gives them a lot of freedom to do different projects and never
become stagnant.
But how does one become a freelance?
Well, Jim Pinto has been a freelance for long, long time and has worked with
more than can (or wants to) remember. Vickey Beaver does a lot of work with a
lot of freelancers and I have a few of them at the office and help with the
recruitment process in my company, so between the three of us know a thing or
two about becoming one.
And if you want to become one, follow this pro who’s making a career as a
freelance: http://www.freelanceknight.com/