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The RPG Room: Campaign or no campaign?
GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.
English - August 11, 2014 22:06 - 47 minutes - 43.7 MB - ★★★★★ - 11 ratingsGames Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: The Board Game review Room: Pixel Tactics
Next Episode: The Boardgame Review Room - Ludonaute SOS Titanic
And here we are again, in the RPG Room discussing if games should come with
campaign material or just the rules.
A lot of games come with a lot of information. Spells, equipment, combat,
rules for travel, rules for talking, abilities, skills, bonuses…
And some games come with setting and campaign information and others don’t,
but do they need them?
Should games come with some sort of setting information? Should that
information be in a separate book? Do you care?
Vickey Beaver, Jim Pinto and myself talk
about it.