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The RPG Interview Room: How to design encounters with Kevin Watson
GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.
English - April 18, 2017 18:02 - 42 minutes - 39.3 MB - ★★★★★ - 11 ratingsGames Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: The RPG Room: Will you just shut your whinging!
Next Episode: The RPG Room - What games have been good for the hobby?
Very often we find encounters during our adventures that are, quite frankly, appalling. Truly unsatisfying either because they are too hard, too easy, the monsters don’t really matter or, simply, it makes no sense.
Designing encounters is a tad harder than it might appear, so I invited Kevin Watson, from Dark Naga Adventures, to come to the podcast, since he has designed more encounters and adventures than most and he knows his salt.
Hope you enjoy the interview!
You can find out more about Dark Naga in the following links:
Dark Naga Website
Dark Naga Facebook page
Dark Naga Kickstarter page