* (0:28) An update on the Actual Play. * (4:48) The InSpectres RPG (at least temporarily back in print!) and our AP interlude using its rules. * (8:09) Why play InSpectres as an interlude to the main campaign? Apparently only Dan has heard of Michelle Jenneke. * (12:58) Plus an extra player. * (16:10) The, […]

* (0:28) An update on the Actual Play.

* (4:48) The InSpectres RPG (at least temporarily back in print!) and our AP interlude using its rules.

* (8:09) Why play InSpectres as an interlude to the main campaign? Apparently only Dan has heard of Michelle Jenneke.

* (12:58) Plus an extra player.

* (16:10) The, “yes and,” style of gaming.

* (21:31) Assisting new players when they’re stuck.

* (26:24) Seeing roleplaying games as a starting point, not a finished product.

* (33:43) It’s not just a game; it’s on the mics.

* (39:19) No takebacks!

Hosts: Dan, Mary, Wayne