* (0:33) Wayne gives a shoutout to Gaming with Gage + Friends (but not Brodeur). * (1:53) Wayne ends a D&D campaign without a boss fight. * (3:11) The mutual theft of ideas between video games and tabletop roleplaying games. * (8:00) Considering all the ways a story can end. * (13:18) Another example from […]

* (0:33) Wayne gives a shoutout to Gaming with Gage + Friends (but not Brodeur).

* (1:53) Wayne ends a D&D campaign without a boss fight.

* (3:11) The mutual theft of ideas between video games and tabletop roleplaying games.

* (8:00) Considering all the ways a story can end.

* (13:18) Another example from a D&D game.

* (21:06) Post-campaign, no-boss epilogues. Player freedom in shaping the ending.

* (28:02) Redefining the game in a character-centric way.

* (32:33) Allowing other solutions to small problems and other endings to the game.

Hosts: Brodeur, Dan, Julia, Wayne