Previous Episode: 34: We Can't Breathe
Next Episode: 36: Played to Death

Does allowing gamers to create their own worlds within a game make that game better, or does it just excuse the developers from having to create any content themselves?


Vinnk and Sean discuss their first experiences with user-generated content (on the NES!), the wonders of the Famicom Data Recorder, and which games they thought were helped or hampered by being able to draw dongs on the sides of racecars.


"RPG" theme song by the Imari Tones: http://imaritones.net



This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.