Next Episode: The Haruhi Window

We braved the mechanical oddities of Chrono Cross’ game design, now to confront the twisty time-travel confusion that is Chrono Cross’ plot. In a document written by Dijon Du Jour, Dijon explains the general overview of Chrono Cross as it happens. Or sometimes as it doesn’t happen. Or sometimes still as it once happened but […]

We braved the mechanical oddities of Chrono Cross’ game design, now to confront the twisty time-travel confusion that is Chrono Cross’ plot.


In a document written by Dijon Du Jour, Dijon explains the general overview of Chrono Cross as it happens. Or sometimes as it doesn’t happen. Or sometimes still as it once happened but then no longer happens. Join Frank, Shell, Other Voice, Balthazar, Melchior, and Gaspar as we trundle through time and come to understand what happens when you try to take multiple timelines and tie them together in a knot.


This week, Extra Credit is putting our brain into a big blueberry.